Staff Damage: Difference between revisions

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>TheFrz
m (simple-passive-bot: updating passive)
>ThemJohns
No edit summary
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| type                  = Basic
| type                  = Basic
| bonuses                =
| bonuses                =
*
* 15% increased Physical Damage with Staves
** 12% increased Physical Damage with Staves
*
** 15% increased Physical Damage with Staves
}}</onlyinclude>
}}</onlyinclude>


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==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.6.0}}
* The staff wheel to the left of Templar has been improved. A [[Counterweight|third notable]] has been added which focuses on improving Critical Strikes. This should be accessible to all Critical Strike-orientated staff builds.
{{VersionHistoryRow|1.3.0}}
{{VersionHistoryRow|1.3.0}}
* Large [...], staff, [...] wheels of passive skills have been placed on the exterior of the tree, out from the Templar, [...].
* Large [...], staff, [...] wheels of passive skills have been placed on the exterior of the tree, out from the Templar, [...].
|}
|}

Revision as of 04:13, 2 March 2017

Template:Passive

Staff Damage is a basic passive skill that grants increased physical damage with staves.

Version history

Version Changes
2.6.0
  • The staff wheel to the left of Templar has been improved. A third notable has been added which focuses on improving Critical Strikes. This should be accessible to all Critical Strike-orientated staff builds.
1.3.0
  • Large [...], staff, [...] wheels of passive skills have been placed on the exterior of the tree, out from the Templar, [...].