Staff Damage: Difference between revisions
Jump to navigation
Jump to search
>TheFrz m (simple-passive-bot: updating passive) |
>ThemJohns No edit summary |
||
Line 3: | Line 3: | ||
| type = Basic | | type = Basic | ||
| bonuses = | | bonuses = | ||
* 15% increased Physical Damage with Staves | |||
}}</onlyinclude> | }}</onlyinclude> | ||
Line 13: | Line 10: | ||
==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|2.6.0}} | |||
* The staff wheel to the left of Templar has been improved. A [[Counterweight|third notable]] has been added which focuses on improving Critical Strikes. This should be accessible to all Critical Strike-orientated staff builds. | |||
{{VersionHistoryRow|1.3.0}} | {{VersionHistoryRow|1.3.0}} | ||
* Large [...], staff, [...] wheels of passive skills have been placed on the exterior of the tree, out from the Templar, [...]. | * Large [...], staff, [...] wheels of passive skills have been placed on the exterior of the tree, out from the Templar, [...]. | ||
|} | |} |
Revision as of 04:13, 2 March 2017
Staff Damage is a basic passive skill that grants increased physical damage with staves.
Version history
Version | Changes |
---|---|
2.6.0 |
|
1.3.0 |
|