Staff Damage: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|2.6.0 | {{Version history table row|2.6.0| | ||
* The staff wheel to the left of Templar has been improved. A [[Counterweight|third notable]] has been added which focuses on improving Critical Strikes. This should be accessible to all Critical Strike-orientated staff builds. | * The staff wheel to the left of Templar has been improved. A [[Counterweight|third notable]] has been added which focuses on improving Critical Strikes. This should be accessible to all Critical Strike-orientated staff builds. | ||
{{Version history table row|1.3.0 | }} | ||
{{Version history table row|1.3.0| | |||
* Large [...], staff, [...] wheels of passive skills have been placed on the exterior of the tree, out from the Templar, [...]. | * Large [...], staff, [...] wheels of passive skills have been placed on the exterior of the tree, out from the Templar, [...]. | ||
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{{Version history table end}} | {{Version history table end}} |
Revision as of 19:46, 25 July 2022
Staff Damage
Passive Skill
12% increased Physical Damage with Staves
Staff Attacks deal 15% increased Damage with Ailments [1]
Staff Attacks deal 15% increased Damage with Ailments [1]
Staff Damage is a basic passive skill that grants increased physical damage with staves.
Version history
Version | Changes |
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2.6.0 |
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1.3.0 |
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