Staff Damage: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|2.6.0}}
{{Version history table row|2.6.0|
* The staff wheel to the left of Templar has been improved. A [[Counterweight|third notable]] has been added which focuses on improving Critical Strikes. This should be accessible to all Critical Strike-orientated staff builds.
* The staff wheel to the left of Templar has been improved. A [[Counterweight|third notable]] has been added which focuses on improving Critical Strikes. This should be accessible to all Critical Strike-orientated staff builds.
{{Version history table row|1.3.0}}
}}
{{Version history table row|1.3.0|
* Large [...], staff, [...] wheels of passive skills have been placed on the exterior of the tree, out from the Templar, [...].
* Large [...], staff, [...] wheels of passive skills have been placed on the exterior of the tree, out from the Templar, [...].
}}
{{Version history table end}}
{{Version history table end}}

Revision as of 19:46, 25 July 2022

Staff Damage
Passive Skill
12% increased Physical Damage with Staves
Staff Attacks deal 15% increased Damage with Ailments [1]

Staff Damage is a basic passive skill that grants increased physical damage with staves.

Version history

Version Changes
2.6.0
  • The staff wheel to the left of Templar has been improved. A third notable has been added which focuses on improving Critical Strikes. This should be accessible to all Critical Strike-orientated staff builds.
1.3.0
  • Large [...], staff, [...] wheels of passive skills have been placed on the exterior of the tree, out from the Templar, [...].