Staff Damage: Difference between revisions

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>TheFrz
m (simple-passive-bot: updating passive)
m (basic → small)
 
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Passive skill box|Staff Damage}}
| name                  = Staff Damage
| type                  = Basic
| bonuses                =
*
** 12% increased Physical Damage with Staves
*
** 15% increased Physical Damage with Staves
}}</onlyinclude>


'''Staff Damage''' is a [[basic passive skill]] that grants increased [[physical damage]] with [[staff|staves]].
'''Staff Damage''' is a [[small passive skill]] that grants increased [[physical damage]] with [[staff|staves]].


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|1.3.0}}
{{Version history table row|2.6.0|
* The staff wheel to the left of Templar has been improved. A [[Counterweight|third notable]] has been added which focuses on improving Critical Strikes. This should be accessible to all Critical Strike-orientated staff builds.
}}
{{Version history table row|1.3.0|
* Large [...], staff, [...] wheels of passive skills have been placed on the exterior of the tree, out from the Templar, [...].
* Large [...], staff, [...] wheels of passive skills have been placed on the exterior of the tree, out from the Templar, [...].
|}
}}
{{Version history table end}}

Latest revision as of 03:59, 29 May 2023

Staff Damage
Passive Skill
12% increased Physical Damage with Staves
Staff Attacks deal 15% increased Damage with Ailments [1]

Staff Damage is a small passive skill that grants increased physical damage with staves.

Version history

Version Changes
2.6.0
  • The staff wheel to the left of Templar has been improved. A third notable has been added which focuses on improving Critical Strikes. This should be accessible to all Critical Strike-orientated staff builds.
1.3.0
  • Large [...], staff, [...] wheels of passive skills have been placed on the exterior of the tree, out from the Templar, [...].