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  • Hit (redirect from Self-damage) (section Self-damage)
    to (70-82) Lightning Damage to Spells and Attacks(30-40)% increased Spell Damage Adds (26-35) to (95-105) Lightning Damage to Spells +(6-10)% to Critical...
    9 KB (4,815 words) - 18:56, 11 May 2024
  • Curse Spell when you Cast a Curse Spell, with a 0.25 second Cooldown +(50-90) to maximum Energy Shield 0.2% of Spell Damage Leeched as Energy Shield for...
    15 KB (4,902 words) - 23:17, 11 May 2024
  • nothing remains hidden. Adversity reveals old flaws and new strengths.Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth of...
    16 KB (743 words) - 18:41, 7 January 2024
  • -5%Requires Level 59, 160 Str+1% Chance to Block Attack Damage per 50 Strength Chance to Block Spell Damage is Unlucky +(60-120) to Strength (80-100)%...
    50 KB (19,093 words) - 22:01, 17 April 2023
  • all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60%...
    91 KB (40,397 words) - 15:58, 17 April 2023
  • Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Spell Damage +(70-100)...
    31 KB (13,370 words) - 10:54, 29 June 2023
  • of curses on you With Zealot's Oath, Consecrated ground will cause energy shield to regenerate instead of life. When created by enemies or the "of Consecration"...
    6 KB (171 words) - 16:50, 12 May 2024