Sniper's Mark: Difference between revisions

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|name = Projectile Weakness
|name = Projectile Weakness
|type = [[Dexterity Skills | Dexterity Skill]]
|type = [[Dexterity Skills | Dexterity Skill]]
|image=Projectile Weakness.jpg
|image=CurseProjectileWeakness.jpg
|imagealt= Projectile Weakness
|imagealt= Projectile Weakness
|description = [[Curse|Curses]] all targets in an area, making them easier for projectiles to pierce and easier to knock back, while reducing their evasion against projectiles.
|description =  
|level=
|dexterity=
|intelligence=
|strength=  
|stats =  
|stats =  
[[Bow Skill]]  
[[Bow Skill]] <br>
[[Curse]]
[[Curse]] <br>
[[Buffs]]
|color = Green
|color = Green
}}
}}
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==Gem Levelling==
==Gem Levelling==
{| class="wikitable" style="width: 600px; text-align: center"
{| class="wikitable" style="width: 50%; text-align: center"
! Level
! Level
! Required Level
! Required Level

Revision as of 01:15, 24 June 2012

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This wicked curse alters the very flesh of those afflicted, turning their armor and hide to mere paper. Any projectiles striking a cursed target have a high chance of piercing it, boring straight through to hit additional enemies standing behind. Foes under the Projectile Weakness curse will find themselves frustrated trying to reach the archer, since every volley has a good chance of causing a knockback. A Ranger trained in the curse of Projectile Weakness will be counted amongst the most feared combatants on the battlefield.

Curses all targets in an area, making them easier for projectiles to pierce and easier to knock back, while reducing their evasion against projectiles.

Gem Levelling

Level Required Level Required Dexterity Mana Cost Base Duration Additional Chance for projectiles to pierce Additional knockback chance Reduced evasion against projectile attacks More damage from projectiles
1 19 41 15 9.0 s 40% 15% 30% 25%
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3
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5
6
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20

Gem Quality

Each percentage of quality adds +0.5 Chance to pierce.