Skill:Sunder: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
Line 15: Line 15:
|static_stat3_id                        = shockwave_slam_explosion_damage_+%_final
|static_stat3_id                        = shockwave_slam_explosion_damage_+%_final
|static_stat3_value                      = -60
|static_stat3_value                      = -60
|stat_text                              = +(0-13) to radius<br>Shockwaves deal 60% less Damage
|stat_text                              = +(0-1.3) metres to radius<br>Shockwaves deal 60% less Damage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 12
|level1_level_requirement                = 12
Line 32: Line 32:
|level4_damage_effectiveness            = 182
|level4_damage_effectiveness            = 182
|level4_damage_multiplier                = 182.1
|level4_damage_multiplier                = 182.1
|level4_stat_text                        = +1 to radius
|level4_stat_text                        = +0.1 metres to radius
|level4_stat1_id                        = active_skill_base_radius_+
|level4_stat1_id                        = active_skill_base_radius_+
|level4_stat1_value                      = 1
|level4_stat1_value                      = 1
Line 39: Line 39:
|level5_damage_effectiveness            = 184
|level5_damage_effectiveness            = 184
|level5_damage_multiplier                = 184.5
|level5_damage_multiplier                = 184.5
|level5_stat_text                        = +1 to radius
|level5_stat_text                        = +0.1 metres to radius
|level5_stat1_id                        = active_skill_base_radius_+
|level5_stat1_id                        = active_skill_base_radius_+
|level5_stat1_value                      = 1
|level5_stat1_value                      = 1
Line 46: Line 46:
|level6_damage_effectiveness            = 187
|level6_damage_effectiveness            = 187
|level6_damage_multiplier                = 186.8
|level6_damage_multiplier                = 186.8
|level6_stat_text                        = +1 to radius
|level6_stat_text                        = +0.1 metres to radius
|level6_stat1_id                        = active_skill_base_radius_+
|level6_stat1_id                        = active_skill_base_radius_+
|level6_stat1_value                      = 1
|level6_stat1_value                      = 1
Line 53: Line 53:
|level7_damage_effectiveness            = 189
|level7_damage_effectiveness            = 189
|level7_damage_multiplier                = 189.2
|level7_damage_multiplier                = 189.2
|level7_stat_text                        = +2 to radius
|level7_stat_text                        = +0.2 metres to radius
|level7_stat1_id                        = active_skill_base_radius_+
|level7_stat1_id                        = active_skill_base_radius_+
|level7_stat1_value                      = 2
|level7_stat1_value                      = 2
Line 60: Line 60:
|level8_damage_effectiveness            = 192
|level8_damage_effectiveness            = 192
|level8_damage_multiplier                = 191.6
|level8_damage_multiplier                = 191.6
|level8_stat_text                        = +2 to radius
|level8_stat_text                        = +0.2 metres to radius
|level8_stat1_id                        = active_skill_base_radius_+
|level8_stat1_id                        = active_skill_base_radius_+
|level8_stat1_value                      = 2
|level8_stat1_value                      = 2
Line 67: Line 67:
|level9_damage_effectiveness            = 194
|level9_damage_effectiveness            = 194
|level9_damage_multiplier                = 193.9
|level9_damage_multiplier                = 193.9
|level9_stat_text                        = +2 to radius
|level9_stat_text                        = +0.2 metres to radius
|level9_stat1_id                        = active_skill_base_radius_+
|level9_stat1_id                        = active_skill_base_radius_+
|level9_stat1_value                      = 2
|level9_stat1_value                      = 2
Line 74: Line 74:
|level10_damage_effectiveness            = 196
|level10_damage_effectiveness            = 196
|level10_damage_multiplier              = 196.3
|level10_damage_multiplier              = 196.3
|level10_stat_text                      = +3 to radius
|level10_stat_text                      = +0.3 metres to radius
|level10_stat1_id                        = active_skill_base_radius_+
|level10_stat1_id                        = active_skill_base_radius_+
|level10_stat1_value                    = 3
|level10_stat1_value                    = 3
Line 81: Line 81:
|level11_damage_effectiveness            = 199
|level11_damage_effectiveness            = 199
|level11_damage_multiplier              = 198.7
|level11_damage_multiplier              = 198.7
|level11_stat_text                      = +3 to radius
|level11_stat_text                      = +0.3 metres to radius
|level11_stat1_id                        = active_skill_base_radius_+
|level11_stat1_id                        = active_skill_base_radius_+
|level11_stat1_value                    = 3
|level11_stat1_value                    = 3
Line 88: Line 88:
|level12_damage_effectiveness            = 201
|level12_damage_effectiveness            = 201
|level12_damage_multiplier              = 201.1
|level12_damage_multiplier              = 201.1
|level12_stat_text                      = +3 to radius
|level12_stat_text                      = +0.3 metres to radius
|level12_stat1_id                        = active_skill_base_radius_+
|level12_stat1_id                        = active_skill_base_radius_+
|level12_stat1_value                    = 3
|level12_stat1_value                    = 3
Line 95: Line 95:
|level13_damage_effectiveness            = 203
|level13_damage_effectiveness            = 203
|level13_damage_multiplier              = 203.4
|level13_damage_multiplier              = 203.4
|level13_stat_text                      = +4 to radius
|level13_stat_text                      = +0.4 metres to radius
|level13_stat1_id                        = active_skill_base_radius_+
|level13_stat1_id                        = active_skill_base_radius_+
|level13_stat1_value                    = 4
|level13_stat1_value                    = 4
Line 102: Line 102:
|level14_damage_effectiveness            = 206
|level14_damage_effectiveness            = 206
|level14_damage_multiplier              = 205.8
|level14_damage_multiplier              = 205.8
|level14_stat_text                      = +4 to radius
|level14_stat_text                      = +0.4 metres to radius
|level14_stat1_id                        = active_skill_base_radius_+
|level14_stat1_id                        = active_skill_base_radius_+
|level14_stat1_value                    = 4
|level14_stat1_value                    = 4
Line 109: Line 109:
|level15_damage_effectiveness            = 208
|level15_damage_effectiveness            = 208
|level15_damage_multiplier              = 208.2
|level15_damage_multiplier              = 208.2
|level15_stat_text                      = +4 to radius
|level15_stat_text                      = +0.4 metres to radius
|level15_stat1_id                        = active_skill_base_radius_+
|level15_stat1_id                        = active_skill_base_radius_+
|level15_stat1_value                    = 4
|level15_stat1_value                    = 4
Line 116: Line 116:
|level16_damage_effectiveness            = 211
|level16_damage_effectiveness            = 211
|level16_damage_multiplier              = 210.5
|level16_damage_multiplier              = 210.5
|level16_stat_text                      = +5 to radius
|level16_stat_text                      = +0.5 metres to radius
|level16_stat1_id                        = active_skill_base_radius_+
|level16_stat1_id                        = active_skill_base_radius_+
|level16_stat1_value                    = 5
|level16_stat1_value                    = 5
Line 123: Line 123:
|level17_damage_effectiveness            = 213
|level17_damage_effectiveness            = 213
|level17_damage_multiplier              = 212.9
|level17_damage_multiplier              = 212.9
|level17_stat_text                      = +5 to radius
|level17_stat_text                      = +0.5 metres to radius
|level17_stat1_id                        = active_skill_base_radius_+
|level17_stat1_id                        = active_skill_base_radius_+
|level17_stat1_value                    = 5
|level17_stat1_value                    = 5
Line 130: Line 130:
|level18_damage_effectiveness            = 215
|level18_damage_effectiveness            = 215
|level18_damage_multiplier              = 215.3
|level18_damage_multiplier              = 215.3
|level18_stat_text                      = +5 to radius
|level18_stat_text                      = +0.5 metres to radius
|level18_stat1_id                        = active_skill_base_radius_+
|level18_stat1_id                        = active_skill_base_radius_+
|level18_stat1_value                    = 5
|level18_stat1_value                    = 5
Line 137: Line 137:
|level19_damage_effectiveness            = 218
|level19_damage_effectiveness            = 218
|level19_damage_multiplier              = 217.6
|level19_damage_multiplier              = 217.6
|level19_stat_text                      = +6 to radius
|level19_stat_text                      = +0.6 metres to radius
|level19_stat1_id                        = active_skill_base_radius_+
|level19_stat1_id                        = active_skill_base_radius_+
|level19_stat1_value                    = 6
|level19_stat1_value                    = 6
Line 144: Line 144:
|level20_damage_effectiveness            = 220
|level20_damage_effectiveness            = 220
|level20_damage_multiplier              = 220
|level20_damage_multiplier              = 220
|level20_stat_text                      = +6 to radius
|level20_stat_text                      = +0.6 metres to radius
|level20_stat1_id                        = active_skill_base_radius_+
|level20_stat1_id                        = active_skill_base_radius_+
|level20_stat1_value                    = 6
|level20_stat1_value                    = 6
Line 151: Line 151:
|level21_damage_effectiveness            = 222
|level21_damage_effectiveness            = 222
|level21_damage_multiplier              = 222.4
|level21_damage_multiplier              = 222.4
|level21_stat_text                      = +6 to radius
|level21_stat_text                      = +0.6 metres to radius
|level21_stat1_id                        = active_skill_base_radius_+
|level21_stat1_id                        = active_skill_base_radius_+
|level21_stat1_value                    = 6
|level21_stat1_value                    = 6
Line 158: Line 158:
|level22_damage_effectiveness            = 225
|level22_damage_effectiveness            = 225
|level22_damage_multiplier              = 224.7
|level22_damage_multiplier              = 224.7
|level22_stat_text                      = +7 to radius
|level22_stat_text                      = +0.7 metres to radius
|level22_stat1_id                        = active_skill_base_radius_+
|level22_stat1_id                        = active_skill_base_radius_+
|level22_stat1_value                    = 7
|level22_stat1_value                    = 7
Line 165: Line 165:
|level23_damage_effectiveness            = 227
|level23_damage_effectiveness            = 227
|level23_damage_multiplier              = 227.1
|level23_damage_multiplier              = 227.1
|level23_stat_text                      = +7 to radius
|level23_stat_text                      = +0.7 metres to radius
|level23_stat1_id                        = active_skill_base_radius_+
|level23_stat1_id                        = active_skill_base_radius_+
|level23_stat1_value                    = 7
|level23_stat1_value                    = 7
Line 172: Line 172:
|level24_damage_effectiveness            = 229
|level24_damage_effectiveness            = 229
|level24_damage_multiplier              = 229.5
|level24_damage_multiplier              = 229.5
|level24_stat_text                      = +7 to radius
|level24_stat_text                      = +0.7 metres to radius
|level24_stat1_id                        = active_skill_base_radius_+
|level24_stat1_id                        = active_skill_base_radius_+
|level24_stat1_value                    = 7
|level24_stat1_value                    = 7
Line 179: Line 179:
|level25_damage_effectiveness            = 232
|level25_damage_effectiveness            = 232
|level25_damage_multiplier              = 231.8
|level25_damage_multiplier              = 231.8
|level25_stat_text                      = +8 to radius
|level25_stat_text                      = +0.8 metres to radius
|level25_stat1_id                        = active_skill_base_radius_+
|level25_stat1_id                        = active_skill_base_radius_+
|level25_stat1_value                    = 8
|level25_stat1_value                    = 8
Line 186: Line 186:
|level26_damage_effectiveness            = 234
|level26_damage_effectiveness            = 234
|level26_damage_multiplier              = 234.2
|level26_damage_multiplier              = 234.2
|level26_stat_text                      = +8 to radius
|level26_stat_text                      = +0.8 metres to radius
|level26_stat1_id                        = active_skill_base_radius_+
|level26_stat1_id                        = active_skill_base_radius_+
|level26_stat1_value                    = 8
|level26_stat1_value                    = 8
Line 193: Line 193:
|level27_damage_effectiveness            = 237
|level27_damage_effectiveness            = 237
|level27_damage_multiplier              = 236.6
|level27_damage_multiplier              = 236.6
|level27_stat_text                      = +8 to radius
|level27_stat_text                      = +0.8 metres to radius
|level27_stat1_id                        = active_skill_base_radius_+
|level27_stat1_id                        = active_skill_base_radius_+
|level27_stat1_value                    = 8
|level27_stat1_value                    = 8
Line 200: Line 200:
|level28_damage_effectiveness            = 239
|level28_damage_effectiveness            = 239
|level28_damage_multiplier              = 238.9
|level28_damage_multiplier              = 238.9
|level28_stat_text                      = +9 to radius
|level28_stat_text                      = +0.9 metres to radius
|level28_stat1_id                        = active_skill_base_radius_+
|level28_stat1_id                        = active_skill_base_radius_+
|level28_stat1_value                    = 9
|level28_stat1_value                    = 9
Line 207: Line 207:
|level29_damage_effectiveness            = 241
|level29_damage_effectiveness            = 241
|level29_damage_multiplier              = 241.3
|level29_damage_multiplier              = 241.3
|level29_stat_text                      = +9 to radius
|level29_stat_text                      = +0.9 metres to radius
|level29_stat1_id                        = active_skill_base_radius_+
|level29_stat1_id                        = active_skill_base_radius_+
|level29_stat1_value                    = 9
|level29_stat1_value                    = 9
Line 214: Line 214:
|level30_damage_effectiveness            = 244
|level30_damage_effectiveness            = 244
|level30_damage_multiplier              = 243.7
|level30_damage_multiplier              = 243.7
|level30_stat_text                      = +9 to radius
|level30_stat_text                      = +0.9 metres to radius
|level30_stat1_id                        = active_skill_base_radius_+
|level30_stat1_id                        = active_skill_base_radius_+
|level30_stat1_value                    = 9
|level30_stat1_value                    = 9
Line 221: Line 221:
|level31_damage_effectiveness            = 245
|level31_damage_effectiveness            = 245
|level31_damage_multiplier              = 244.9
|level31_damage_multiplier              = 244.9
|level31_stat_text                      = +10 to radius
|level31_stat_text                      = +1 metre to radius
|level31_stat1_id                        = active_skill_base_radius_+
|level31_stat1_id                        = active_skill_base_radius_+
|level31_stat1_value                    = 10
|level31_stat1_value                    = 10
Line 228: Line 228:
|level32_damage_effectiveness            = 246
|level32_damage_effectiveness            = 246
|level32_damage_multiplier              = 246.1
|level32_damage_multiplier              = 246.1
|level32_stat_text                      = +10 to radius
|level32_stat_text                      = +1 metre to radius
|level32_stat1_id                        = active_skill_base_radius_+
|level32_stat1_id                        = active_skill_base_radius_+
|level32_stat1_value                    = 10
|level32_stat1_value                    = 10
Line 235: Line 235:
|level33_damage_effectiveness            = 247
|level33_damage_effectiveness            = 247
|level33_damage_multiplier              = 247.2
|level33_damage_multiplier              = 247.2
|level33_stat_text                      = +10 to radius
|level33_stat_text                      = +1 metre to radius
|level33_stat1_id                        = active_skill_base_radius_+
|level33_stat1_id                        = active_skill_base_radius_+
|level33_stat1_value                    = 10
|level33_stat1_value                    = 10
Line 242: Line 242:
|level34_damage_effectiveness            = 248
|level34_damage_effectiveness            = 248
|level34_damage_multiplier              = 248.4
|level34_damage_multiplier              = 248.4
|level34_stat_text                      = +11 to radius
|level34_stat_text                      = +1.1 metres to radius
|level34_stat1_id                        = active_skill_base_radius_+
|level34_stat1_id                        = active_skill_base_radius_+
|level34_stat1_value                    = 11
|level34_stat1_value                    = 11
Line 249: Line 249:
|level35_damage_effectiveness            = 250
|level35_damage_effectiveness            = 250
|level35_damage_multiplier              = 249.6
|level35_damage_multiplier              = 249.6
|level35_stat_text                      = +11 to radius
|level35_stat_text                      = +1.1 metres to radius
|level35_stat1_id                        = active_skill_base_radius_+
|level35_stat1_id                        = active_skill_base_radius_+
|level35_stat1_value                    = 11
|level35_stat1_value                    = 11
Line 256: Line 256:
|level36_damage_effectiveness            = 251
|level36_damage_effectiveness            = 251
|level36_damage_multiplier              = 250.8
|level36_damage_multiplier              = 250.8
|level36_stat_text                      = +11 to radius
|level36_stat_text                      = +1.1 metres to radius
|level36_stat1_id                        = active_skill_base_radius_+
|level36_stat1_id                        = active_skill_base_radius_+
|level36_stat1_value                    = 11
|level36_stat1_value                    = 11
Line 263: Line 263:
|level37_damage_effectiveness            = 252
|level37_damage_effectiveness            = 252
|level37_damage_multiplier              = 252
|level37_damage_multiplier              = 252
|level37_stat_text                      = +12 to radius
|level37_stat_text                      = +1.2 metres to radius
|level37_stat1_id                        = active_skill_base_radius_+
|level37_stat1_id                        = active_skill_base_radius_+
|level37_stat1_value                    = 12
|level37_stat1_value                    = 12
Line 270: Line 270:
|level38_damage_effectiveness            = 253
|level38_damage_effectiveness            = 253
|level38_damage_multiplier              = 253.2
|level38_damage_multiplier              = 253.2
|level38_stat_text                      = +12 to radius
|level38_stat_text                      = +1.2 metres to radius
|level38_stat1_id                        = active_skill_base_radius_+
|level38_stat1_id                        = active_skill_base_radius_+
|level38_stat1_value                    = 12
|level38_stat1_value                    = 12
Line 277: Line 277:
|level39_damage_effectiveness            = 254
|level39_damage_effectiveness            = 254
|level39_damage_multiplier              = 254.3
|level39_damage_multiplier              = 254.3
|level39_stat_text                      = +12 to radius
|level39_stat_text                      = +1.2 metres to radius
|level39_stat1_id                        = active_skill_base_radius_+
|level39_stat1_id                        = active_skill_base_radius_+
|level39_stat1_value                    = 12
|level39_stat1_value                    = 12
Line 284: Line 284:
|level40_damage_effectiveness            = 256
|level40_damage_effectiveness            = 256
|level40_damage_multiplier              = 254.4
|level40_damage_multiplier              = 254.4
|level40_stat_text                      = +13 to radius
|level40_stat_text                      = +1.3 metres to radius
|level40_stat1_id                        = active_skill_base_radius_+
|level40_stat1_id                        = active_skill_base_radius_+
|level40_stat1_value                    = 13
|level40_stat1_value                    = 13
}}
}}

Latest revision as of 00:55, 9 September 2023

NameSunder
Skill IdSunder
Icon
Cast Time1.00 sec
Item Class
Restrictions
One-Handed Mace
Sceptre
Staff
Two-Handed Mace
One-Handed Axe
Two-Handed Axe
Warstaff
Level Req.(12-100)
Cost8 mana
Attack Speed75% of base
Attack Damage(175%-254.4%) of base
Effectiveness of Added Damage(175%-256%)
Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.
+(0-1.3) metres to radius
Shockwaves deal 60% less Damage

Sunder is the internal id of the skill Sunder.