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Saboteur is an Ascendancy class for Shadows that will be added in the Ascendancy expansion.
Overview
The Saboteur focuses on improving his traps and mines with utility bonuses rather than straight damage or critical strike increases. This class also expands on blind as an offensive and defensive mechanic.
Skills
Previews show its notable passive skills as:
Skill |
Modifiers |
Prerequisite
|
Bomb Specialist |
- Can have up to 1 additional Trap at a time
- Can have up to 1 additional Remote Mine at a time
- You gain 8% increased Damage for each Trap
- You gain 4% increased Area of Effect for each Mine
|
|
Chain Reaction |
- 20% increased Cooldown Recovery Speed for throwing Traps
- 10% increased Area of Effect radius for Traps
- When your Traps Trigger, your nearby Traps also Trigger
|
Bomb Specialist
|
Demolitions Specialist |
- 20% increased Mine Laying Speed if you Detonated Mines in the past 4 seconds
- 20% increased Mine Damage if you Detonated Mines in the past 4 seconds
- 30% chance when Placing Mines to Place an additional Mine
|
Bomb Specialist
|
Blinding Assault |
- Immune to Blind
- 10% chance to create a Smoke Cloud when Hit
- 10% chance to Blind Enemies on Hit
|
|
Born in the Shadows |
- 30% increased Damage against Blinded Enemies
- 6% reduced Damage taken from Blinded Enemies
- 50% increased Blind duration
|
Blinding Assault
|
Explosives Expert |
- Gain 10% of Physical Damage as Extra Fire Damage
- Damage Penetrates 8% Elemental Resistances
- 10% reduced Damage Taken from Traps and Mines
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