Saboteur: Difference between revisions

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[[File:Sabateur (Shadow).png|right|thumbnail]]
[[File:Sabateur (Shadow).png|right|thumbnail]]


'''Saboteur''' is an [[Ascendancy class]] for [[Shadow]]s that will be added in the [[Ascendancy]] expansion.
The '''Saboteur''' is an [[Ascendancy class]] for [[Shadow]]s.


==Overview==
==Overview==
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==Skills==
==Skills==
Previews show its notable passive skills as:
The class has the following notable passive skills:


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Revision as of 11:32, 8 March 2016

Saboteur
The artist need not to be present to make a lasting impression.
File:Sabateur (Shadow).png

The Saboteur is an Ascendancy class for Shadows.

Overview

The Saboteur focuses on improving his traps and mines with utility bonuses rather than straight damage or critical strike increases. This class also expands on blind as an offensive and defensive mechanic.

Skills

The class has the following notable passive skills:

Skill Modifiers Prerequisite
Bomb Specialist
  • Can have up to 2 additional Remote Mines placed at a time
  • You gain 8% increased Damage for each Trap
  • You gain 4% increased Area of Effect for each Mine
  • 10% chance for Traps to Trigger an additional time
Chain Reaction
  • 20% increased Trap Damage
  • 40% increased Cooldown Recovery Speed for throwing Traps
  • 10% increased Area of Effect radius for Traps
  • When your Traps Trigger, your nearby Traps also Trigger
Bomb Specialist
Demolitions Specialist
  • 20% increased Mine Damage
  • 20% increased Mine Laying Speed if you Detonated Mines Recently
  • 20% increased Damage if you Detonated Mines Recently
  • 30% chance when Placing Mines to Place an additional Mine
Bomb Specialist
Blinding Assault
  • Immune to Blind
  • 25% chance to create a Smoke Cloud when Hit
  • 10% chance to Blind Enemies on Hit
Born in the Shadows
  • 30% increased Damage against Blinded Enemies
  • 6% reduced Damage taken from Blinded Enemies
  • 50% increased Blind duration
Blinding Assault
Explosives Expert
  • Gain 10% of Physical Damage as Extra Fire Damage
  • Damage Penetrates 8% Elemental Resistances
  • 10% reduced Damage Taken from Traps and Mines