Rupturing: Difference between revisions

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==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.2.0}}
{{Version history table row|3.2.0}}
* Added {{c|mod|Gain +30 Life when you Hit a Bleeding Enemy}}.
* Added {{c|mod|Gain +30 Life when you Hit a Bleeding Enemy}}.
{{VersionHistoryRow|2.3.0}}
{{Version history table row|2.3.0}}
* Added to the game.
* Added to the game.
|}
|}

Revision as of 03:35, 22 November 2020

Lua error in Module:Passive_skill at line 604: No passive skills with the given name found.

Rupture is a notable Ascendancy passive skill for the Deadeye. It grants a chance to apply bleed, increased critical strike chance and multiplier against bleeding enemies, and causes bleed effects on your character to not deal extra damage while moving. It also grants life gain on hit against bleeding enemies.

Version history

Version Changes
3.2.0
  • Added Gain +30 Life when you Hit a Bleeding Enemy.
2.3.0
  • Added to the game.