Rive: Difference between revisions

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>0xF
m (vendor)
>Illviljan
m (Switching to item template.)
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<onlyinclude>{{#invoke:item|item
<onlyinclude></onlyinclude>{{Item
| Name                = Rive
|rarity                          = Unique
| Size                = 2x2
|name                            = Rive
| Rarity              = Unique
|class                            = Claws
| Type                = Weapon
|base_item                        = Terror Claw
| Subtype              = Claw
|flavour_text                    = Terror doesn't make you jump.<br>Terror makes you run.
| BaseItem            = Terror Claw
|explicit1                        = LocalIncreasedPhyiscalDamagePercentUnique__3 <!-- LocalIncreasedPhysicalDamagePercentUnique__11_ -->
| RequiredLevel        = 70
|explicit2                        = LocalAddedPhysicalDamageUnique__13
| RequiredDexterity    = 113
|explicit3                        = CausesBleedingUnique__2 <!-- CausesBleedingUnique__1 -->
| RequiredIntelligence = 113
|explicit4                        = IncreasePhysicalDegenDamagePerDexterityUnique__1
| PhysicalDamage      = {{c|mod|(64&ndash;198 to 90&ndash;225)}}
|explicit5                        = IncreaseBleedDurationPerIntelligenceUnique__1
| CriticalStrikeChance = 6.30%
|explicit6                        = BleedingEnemiesFleeOnHitUnique__1
| AttacksPerSecond    = 1.5
|release_version                  = 2.2.0
| ImplicitMods        = 2% of Physical Attack Damage Leeched as Life
}}
| RandomMods          = (60 to 80)% increased Physical Damage <br> Adds (25&ndash;50 to 35&ndash;65) Physical Damage <br> Causes Bleeding on Hit <br>2% increased Physical Damage over time per 10 Dexterity<br>1% increased Bleed Duration per 12 Intelligence<br>30% Chance to cause Bleeding Enemies to Flee on hit
| FlavourText          =Terror doesn't make you jump.<br>Terror makes you run.
}}</onlyinclude>


'''Rive''' is a [[unique]] {{il|Terror Claw}}.
'''Rive''' is a [[unique]] {{il|Terror Claw}}.

Revision as of 21:26, 8 September 2016

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Rive is a unique Terror ClawTerror ClawClaw
Physical Damage: 18-71
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as Life
.

Vendor: 10Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 11Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.

Version history

Version Changes
2.2.0
  • Introduced to the game.