Rampage

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Revision as of 22:08, 30 August 2014 by >@DeletedUser40399646 (add some cruel rampage tier(and correct 1st and 2nd))
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For the challenge league, see Rampage league.

Rampage is a killstreak mechanic exclusive to the Rampage league that rewards players for killing a certain amount of monsters with no more than five seconds between each. At certain milestones, special beneficial effects are automatically activated. Mobs that reward no experience (resurrected, fractured, etc.) do not count toward a killstreak.

Rampage effects

There are 13 rampage tiers. In addition to the killstreak effects, you gain 1% movement speed for every 10 kills in your streak. The number of kills required per tier increases with difficulty.

Tier Kills (normal) Kills (cruel) Kills (merciless) Effect
1 15 19 24 A nova of spears that damage and stun surrounding enemies
2 30 38 48 A large area of effect Detonate Dead
3 45 55 72 Animated weapons
4 70 112 A damaging nova that echoes off of enemies (like Vaal Ice Nova)
5 100 120 160 A nova of arcing spears that damage and stun surrounding enemies
6 135 216 Animated bows
7 175 280 5 damaging novas cast with ~1 second intervals
8 220 352 A cyclone spawns from you. When the cyclone kills an enemy, another cyclone appears
9 270 432
10 325 520 Cyclone that explodes nearby enemies
11 385 616
12 450 720
13 520 832