Raider (Ascendant passive): Difference between revisions
Jump to navigation
Jump to search
>@DeletedUser40875150 (3.0.0 update) |
>ThemJohns No edit summary |
||
Line 6: | Line 6: | ||
| ascendancyclass = Ascendant | | ascendancyclass = Ascendant | ||
| bonuses = | | bonuses = | ||
* 10% increased Movement Speed | |||
* 10% | |||
* 4% chance to Dodge Attacks | * 4% chance to Dodge Attacks | ||
* You have Onslaught while on full Frenzy Charges | * You have Onslaught while on full Frenzy Charges | ||
* 10% chance to gain a Frenzy Charge when you hit a Rare or Unique enemy | |||
}}</onlyinclude> | }}</onlyinclude> | ||
'''Raider''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Raider]] Ascendancy Class. | '''Raider''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Raider]] Ascendancy Class. | ||
This passive grants | This passive grants increased [[movement speed]], [[dodge]] chance, a chance to generate a [[frenzy charge]] when you hit a rare or unique enemy, and [[Onslaught]] at full frenzy charges. | ||
==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|3.0.0}} | {{VersionHistoryRow|3.0.0}} | ||
* | * The Ascendant's Raider skill now grants a 10% chance to gain a Frenzy Charge when you hit a Rare or Unique enemy (rather than on kill) and 10% increased Movement Speed (rather than 25% chance to avoid elemental status ailments). | ||
{{VersionHistoryRow|2.3.0}} | {{VersionHistoryRow|2.3.0}} | ||
* Dodge chance increased from 2% to 4%. | * Dodge chance increased from 2% to 4%. |
Revision as of 14:18, 8 August 2017
Raider is an Ascendancy passive skill for the Ascendant based on the Raider Ascendancy Class.
This passive grants increased movement speed, dodge chance, a chance to generate a frenzy charge when you hit a rare or unique enemy, and Onslaught at full frenzy charges.
Version history
Version | Changes |
---|---|
3.0.0 |
|
2.3.0 |
|
2.2.0 |
|