Quill Rain: Difference between revisions

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m (Use regular <br> instead of replacement char)
>Vinibot
m (Re-formatting numerical ranges; see discussion)
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| RequiredLevel          = 5
| RequiredLevel          = 5
| RequiredDexterity      = 26
| RequiredDexterity      = 26
| PhysicalDamage        = 4-11
| PhysicalDamage        = 4&ndash;11
| CriticalStrikeChance  = 5%
| CriticalStrikeChance  = 5%
| AttacksPerSecond      = {{c|mod|3.11}}
| AttacksPerSecond      = {{c|mod|3.11}}
| RandomMods            = +(10-20) to Dexterity <br> 100% increased Attack Speed <br> +(25-50) to Accuracy Rating <br> (50-100)% increased Projectile Speed <br> 50% less Weapon Damage
| RandomMods            = +(10 to 20) to Dexterity <br> 100% increased Attack Speed <br> +(25 to 50) to Accuracy Rating <br> (50 to 100)% increased Projectile Speed <br> 50% less Weapon Damage
| FlavourText            = “The rain of a thousand quills that whittle <br> present into past, life into death.” <br> — Rigvald of the Ezomytes
| FlavourText            = “The rain of a thousand quills that whittle <br> present into past, life into death.” <br> — Rigvald of the Ezomytes
}}</onlyinclude>
}}</onlyinclude>

Revision as of 14:50, 19 October 2013

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Quill Rain is a unique Short Bow.

Notes

  • Introduced to the game in Version 0.9.11g.
  • Quill Rain has the fastest attack speed of any weapon in the game.
  • The weapon damage modifier is "Less," meaning that all physical and elemental on-hit damage using attack skills with this weapon will be halved in their entirety. This does not modify effects such as Module Error: Too many skills found with q_where = skill.active_skill_name="Explosive Arrow". Please choose only one of the following ids:
    BanditExplosiveArrow - Base duration is 1.00 seconds, Explosion deals (7-764) to (10-1146) Base Fire Damage per Fuse Charge, +0.2 metres to Explosion Radius per Explosive Arrow on Target (page)
    ExplosiveArrow - Base duration is 1.00 seconds, Explosion deals 50% less Base Damage, Explosion will have (47-522) to (71-783) added Fire Damage, +0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres, Explosion deals 6% more Damage with Hits per Explosive Arrow on Target, Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target, Maximum 20 Explosive Arrows stuck in an Enemy (page)
    's explosion nor Module Error: No skills found with q_where = skill.active_skill_name="Poison Arrow"'s poison cloud.

Alternate Artwork