Physical Attack Damage, Life Leeched per Second: Difference between revisions
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{{historical content}} | |||
| | {{for|the newer version of this passive skill|Physical Damage, Life Leeched per Second}} | ||
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'''Physical Attack Damage, Life Leeched per Second''' | '''Physical Attack Damage, Life Leeched per Second''' was a basic [[Ascendancy passive skill]] for the [[Berserker]] that grants increased [[physical damage]] with [[attack]]s and increased [[life leech]]ed per second. | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.14.0| | ||
* Replaced by [[Physical Damage, Life Leeched per Second]]. | |||
}} | |||
{{Version history table row|3.13.0| | |||
* Now grants {{c|mod|30% increased total Recovery per second from Life Leech}} (from 10%). | |||
}} | |||
{{Version history table row|2.2.0| | |||
* Added to the game. | * Added to the game. | ||
}} | |||
{{Version history table end}} |
Latest revision as of 00:34, 9 November 2022
This article describes historical game content.
For the newer version of this passive skill, see Physical Damage, Life Leeched per Second.
Physical Attack Damage, Life Leeched per Second was a basic Ascendancy passive skill for the Berserker that grants increased physical damage with attacks and increased life leeched per second.
Version history
Version | Changes |
---|---|
3.14.0 |
|
3.13.0 |
|
2.2.0 |
|