Passive Skill:Melee~damage707: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
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|stat1_id                            = melee_physical_damage_+%
|stat1_id                            = melee_physical_damage_+%
|stat1_value                        = 12
|stat1_value                        = 12
|stat2_id                            = attack_ailment_damage_+%_while_wielding_melee_weapon
|stat2_id                            = melee_weapon_ailment_damage_+%
|stat2_value                        = 0
|stat2_value                        = 0
|stat_text                          = 12% increased Melee [[Physical Damage]]
|stat_text                          = 12% increased Melee [[Physical Damage]]
|connections                        = melee_damage687,melee_physical_damage1593
|connections                        = melee_damage687,melee_physical_damage1593
}}
}}

Revision as of 21:23, 13 March 2020

Melee Damage
Passive Skill
Idmelee_damage707
Integer Id33988
Connections
12% increased Melee Physical Damage
The correct title of this page is melee_damage707. It appears incorrectly here due to technical restrictions.

melee_damage707 is the internal id for the Melee Damage passive skill.

Stats
#Stat IdValue
1melee_physical_damage_+%12
2melee_weapon_ailment_damage_+%0