Passive Skill:Cold~damage~notable2027: Difference between revisions

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|icon                                = newcolddamage
|icon                                = newcolddamage
|stat1_id                            = cold_damage_+%
|stat1_id                            = cold_damage_+%
|stat1_value                        = 24
|stat1_value                        = 25
|stat2_id                            = base_projectile_speed_+%
|stat2_id                            = base_chance_to_freeze_%
|stat2_value                        = 20
|stat2_value                        = 15
|stat3_id                            = cold_ailment_effect_+%
|stat3_id                            = cold_ailment_effect_+%
|stat3_value                        = 20
|stat3_value                        = 30
|stat4_id                            = base_chance_to_freeze_%
|stat_text                          = 25% increased [[Cold Damage]]<br>15% chance to [[Freeze]]<br>30% increased Effect of Cold Ailments
|stat4_value                        = 10
|stat_text                          = 24% increased [[Cold Damage]]<br>20% increased Projectile Speed<br>20% increased Effect of Cold Ailments<br>10% chance to [[Freeze]]
|connections                        = cold_damage2026
|connections                        = cold_damage2026
}}
}}

Revision as of 05:40, 8 November 2021

Flash Freeze
Notable Passive Skill
Idcold_damage_notable2027
Integer Id17171
Connections
25% increased Cold Damage
15% chance to Freeze
30% increased Effect of Cold Ailments
The correct title of this page is cold_damage_notable2027. It appears incorrectly here due to technical restrictions.

cold_damage_notable2027 is the internal id for the Flash Freeze passive skill.

Stats
#Stat IdValue
1cold_damage_+%25
2base_chance_to_freeze_%15
3cold_ailment_effect_+%30