Passive Skill:Axe~damage111: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
 
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|id                                  = axe_damage111
|id                                  = axe_damage111
|int_id                              = 44624
|int_id                              = 44624
|name                                = Axe Damage
|name                                = Bleed Chance
|icon                                = damageaxe
|icon                                = Blood2
|stat1_id                            = physical_axe_damage_+%
|stat1_id                            = bleed_on_hit_with_attacks_%
|stat1_value                        = 14
|stat1_value                        = 15
|stat2_id                            = axe_ailment_damage_+%
|stat_text                          = [[Attack|Attacks]] have 15% chance to cause Bleeding
|stat2_value                        = 14
|connections                        = axe_damage_accuracy1927,strength806,physical_damage_over_time1952,axe_damage_accuracy1927,physical_damage_over_time1952
|stat_text                          = 14% increased [[Physical Damage]] with [[Axe|Axes]]<br>[[Axe]] [[Attack|Attacks]] deal 14% increased Damage with Ailments
|connections                        = axe_damage_accuracy1927,strength793,axe_damage_accuracy1927,axe_damage_evasion_armour1928
}}
}}

Latest revision as of 14:20, 11 November 2021

Bleed Chance
Passive Skill
Attacks have 15% chance to cause Bleeding
The correct title of this page is axe_damage111. It appears incorrectly here due to technical restrictions.

axe_damage111 is the internal id for the Bleed Chance passive skill.

Stats
#Stat IdValue
1bleed_on_hit_with_attacks_%15