Passive Skill:AscendancyDeadeye13: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
 
(6 intermediate revisions by 2 users not shown)
Line 2: Line 2:
|id                                  = AscendancyDeadeye13
|id                                  = AscendancyDeadeye13
|int_id                              = 62136
|int_id                              = 62136
|name                                = Projectile Damage, Accuracy
|name                                = Projectile Damage, Mirage Archer Duration
|icon                                = DeadEye/ProjectileDamageAccuracy
|ascendancy_class                    = Deadeye
|ascendancy_class                    = Deadeye
|icon                                = ProjectileDamageAccuracy (DeadEye)
|stat1_id                            = projectile_damage_+%
|stat1_id                            = projectile_damage_+%
|stat1_value                        = 10
|stat1_value                        = 10
|stat2_id                            = accuracy_rating_+%
|stat2_id                            = mirage_archer_duration_+%
|stat2_value                        = 10
|stat2_value                        = 15
|stat_text                          = 10% increased Projectile Damage<br>10% increased [[Accuracy Rating]]
|stat_text                          = 10% increased Projectile Damage<br>15% increased Mirage Archer Duration
|connections                        = AscendancyDeadeye14
|connections                        = AscendancyDeadeye6,AscendancyDeadeye16,AscendancyDeadeye6
}}
}}

Latest revision as of 14:41, 11 November 2021

Projectile Damage, Mirage Archer Duration
Ascendancy Passive Skill
IdAscendancyDeadeye13
Integer Id62136
Ascendancy ClassDeadeye
Connections
10% increased Projectile Damage
15% increased Mirage Archer Duration

AscendancyDeadeye13 is the internal id for the Projectile Damage, Mirage Archer Duration passive skill.

Stats
#Stat IdValue
1projectile_damage_+%10
2mirage_archer_duration_+%15