Overwhelm (Ascendancy passive)

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Revision as of 08:00, 21 January 2021 by >The Assassin of Legend (Updated the stats to reflect their update from 3.13.0)
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Overwhelm
Ascendancy Notable Passive Skill
Base Critical Strike Chance for Attacks with Weapons is 8%
+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%
Nearby Enemies have -30% to Critical Strike Multiplier [1]
For game mechanic, see Overwhelm.

Overwhelm is a notable Ascendancy passive skill for the Slayer that sets the base critical strike chance of the equipped weapon to 8%, added critical strike multiplier per nearby enemy, and reduces the critical strike multiplier of nearby enemies.

This passive overrides the weapon's critical strike chance value to 8%. Additional sources of base critical strike chance will be applied over this override.

Version history

Version Changes
3.13.0
  • Base critical strike chance for attack with weapons is now 8% (from 7.5%).
3.8.0
  • Base critical strike chance for attacks with weapons is now 7.5% (from 8%).
3.7.0
  • Reworked. Old mods listed below:
    • Your Damaging Hits always Stun Enemies that are on Full Life
    • 20% chance to double Stun Duration
    • 100% increased Stun Duration on Enemies
    • Cannot be Stunned
3.2.0
  • Now grants increased stun duration at all times, instead of only granting increased stun duration against enemies at full or low life.
  • Added Cannot be Stunned.
2.3.0
  • Changed wording of 'Always Stun Enemies that are on Full Life' to 'Your Damaging Hits always Stun Enemies that are on Full Life'
2.2.1e
  • The notable passive Overwhelm for the Slayer Ascendancy class now only stuns enemies on full life with hits that deal damage.
2.2.0
  • Added to the game.