Overwhelm (Ascendancy passive): Difference between revisions
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.8.0}} | ||
* Base critical strike chance for attacks with weapons is now 7.5% (from 8%). | * Base critical strike chance for attacks with weapons is now 7.5% (from 8%). | ||
{{ | {{Version history table row|3.7.0}} | ||
* Reworked. Old mods listed below: | * Reworked. Old mods listed below: | ||
** {{c|mod|Your Damaging Hits always Stun Enemies that are on Full Life}} | ** {{c|mod|Your Damaging Hits always Stun Enemies that are on Full Life}} | ||
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** {{c|mod|100% increased Stun Duration on Enemies}} | ** {{c|mod|100% increased Stun Duration on Enemies}} | ||
** {{c|mod|Cannot be Stunned}} | ** {{c|mod|Cannot be Stunned}} | ||
{{ | {{Version history table row|3.2.0}} | ||
* Now grants increased stun duration at all times, instead of only granting increased stun duration against enemies at full or low life. | * Now grants increased stun duration at all times, instead of only granting increased stun duration against enemies at full or low life. | ||
* Added {{c|mod|Cannot be Stunned}}. | * Added {{c|mod|Cannot be Stunned}}. | ||
{{ | {{Version history table row|2.3.0}} | ||
* Changed wording of 'Always Stun Enemies that are on Full Life' to 'Your Damaging Hits always Stun Enemies that are on Full Life' | * Changed wording of 'Always Stun Enemies that are on Full Life' to 'Your Damaging Hits always Stun Enemies that are on Full Life' | ||
{{ | {{Version history table row|2.2.1e}} | ||
* The notable passive Overwhelm for the Slayer Ascendancy class now only stuns enemies on full life with hits that deal damage. | * The notable passive Overwhelm for the Slayer Ascendancy class now only stuns enemies on full life with hits that deal damage. | ||
{{ | {{Version history table row|2.2.0}} | ||
* Added to the game. | * Added to the game. | ||
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Revision as of 07:47, 11 November 2020
Overwhelm
Ascendancy Notable Passive Skill
Base Critical Strike Chance for Attacks with Weapons is 8%
+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%
Nearby Enemies have -30% to Critical Strike Multiplier [1]
+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%
Nearby Enemies have -30% to Critical Strike Multiplier [1]
For game mechanic, see Overwhelm.
Overwhelm is a notable Ascendancy passive skill for the Slayer that sets the base critical strike chance of the equipped weapon to 7.5%, added critical strike multiplier per nearby enemy, and reduces the critical strike multiplier of nearby enemies.
This passive overrides the weapon's critical strike chance value to 7.5%. Additional sources of base critical strike chance will be applied over this override.
Version history
Version | Changes |
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3.8.0 |
|
3.7.0 |
|
3.2.0 |
|
2.3.0 |
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2.2.1e |
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2.2.0 |
|