Overwhelm (Ascendancy passive): Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>FrzBot
m (simple-passive-bot: updating passive)
>ThemJohns
No edit summary
Line 4: Line 4:
| ascendancyclass        = Slayer
| ascendancyclass        = Slayer
| bonuses                =
| bonuses                =
* 100% increased Stun Duration on Enemies
* Cannot be Stunned
* Your Damaging Hits always Stun Enemies that are on Full Life
* Your Damaging Hits always Stun Enemies that are on Full Life
* 100% increased Stun Duration against Enemies that are on Full Life
* 100% increased Stun Duration against Enemies that are on Low Life
* 20% chance to double Stun Duration
* 20% chance to double Stun Duration
}}</onlyinclude>
}}</onlyinclude>


'''Overwhelm''' is a notable [[Ascendancy passive skill]] for the [[Slayer]] that grants increased [[stun]] duration against enemies on full or [[low life]]. It also guarantees a stun against enemies on full life and a chance to double stun duration.
'''Overwhelm''' is a notable [[Ascendancy passive skill]] for the [[Slayer]] that grants increased [[stun]] duration against enemies and immunity against stun. It also guarantees a stun against enemies on full life and a chance to double stun duration.


Overwhelm does not cause a hit to stun enemies at full life if it does not deal any damage.
Overwhelm does not cause a hit to stun enemies at full life if it does not deal any damage.
Line 16: Line 16:
==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.2.0}}
* Now grants increased stun duration at all times, instead of only granting increased stun duration against enemies at full or low life.
* Added {{c|mod|Cannot be Stunned}}.
{{VersionHistoryRow|2.3.0}}
{{VersionHistoryRow|2.3.0}}
* Changed wording of 'Always Stun Enemies that are on Full Life' to 'Your Damaging Hits always Stun Enemies that are on Full Life'
* Changed wording of 'Always Stun Enemies that are on Full Life' to 'Your Damaging Hits always Stun Enemies that are on Full Life'

Revision as of 03:16, 26 February 2018

Template:Passive

Overwhelm is a notable Ascendancy passive skill for the Slayer that grants increased stun duration against enemies and immunity against stun. It also guarantees a stun against enemies on full life and a chance to double stun duration.

Overwhelm does not cause a hit to stun enemies at full life if it does not deal any damage.

Version history

Version Changes
3.2.0
  • Now grants increased stun duration at all times, instead of only granting increased stun duration against enemies at full or low life.
  • Added Cannot be Stunned.
2.3.0
  • Changed wording of 'Always Stun Enemies that are on Full Life' to 'Your Damaging Hits always Stun Enemies that are on Full Life'
2.2.1e
  • The notable passive Overwhelm for the Slayer Ascendancy class now only stuns enemies on full life with hits that deal damage.
2.2.0
  • Added to the game.