Overwhelm (Ascendancy passive): Difference between revisions

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'''Overwhelm''' is an [[Ascendancy passive skill]] for the [[Slayer]] that grants increased [[stun]] duration against enemies on Full or [[Low Life|Low]] Life. It also guarantees a stun against enemies on Full Life and a chance to double stun duration.
'''Overwhelm''' is an [[Ascendancy passive skill]] for the [[Slayer]] that grants increased [[stun]] duration against enemies on Full or [[Low Life|Low]] Life. It also guarantees a stun against enemies on Full Life and a chance to double stun duration.
Overwhelm does not cause a hit to stun enemies at full life if it does not deal any damage.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.2.1e}}
* The notable passive Overwhelm for the Slayer Ascendancy class now only stuns enemies on full life with hits that deal damage.
{{VersionHistoryRow|2.2.0}}
{{VersionHistoryRow|2.2.0}}
* Added to the game.
* Added to the game.
|}
|}

Revision as of 00:02, 3 April 2016

Template:Passive

Overwhelm is an Ascendancy passive skill for the Slayer that grants increased stun duration against enemies on Full or Low Life. It also guarantees a stun against enemies on Full Life and a chance to double stun duration.

Overwhelm does not cause a hit to stun enemies at full life if it does not deal any damage.

Version history

Version Changes
2.2.1e
  • The notable passive Overwhelm for the Slayer Ascendancy class now only stuns enemies on full life with hits that deal damage.
2.2.0
  • Added to the game.