Overwhelm (Ascendancy passive): Difference between revisions

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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Passive skill box|Overwhelm}}
| name                  = Overwhelm
{{for|game mechanic|Overwhelm}}
| type                  = Ascendancy Notable
'''Overwhelm''' is a notable [[Ascendancy passive skill]] for the [[Slayer]] that sets the base [[critical strike]] chance of the equipped weapon to 8%, added critical strike multiplier per nearby enemy, and reduces the critical strike multiplier of nearby enemies.
| ascendancyclass        = Slayer
| bonuses                =
* 100% increased Stun Duration on Enemies
* Cannot be Stunned
* Your Damaging Hits always Stun Enemies that are on Full Life
* 20% chance to double Stun Duration
}}</onlyinclude>


'''Overwhelm''' is a notable [[Ascendancy passive skill]] for the [[Slayer]] that grants increased [[stun]] duration against enemies and immunity against stun. It also guarantees a stun against enemies on full life and a chance to double stun duration.
This passive overrides the weapon's critical strike chance value to 8%. Additional sources of base critical strike chance will be applied over this override.


Overwhelm does not cause a hit to stun enemies at full life if it does not deal any damage.
==Ruthless mode==
{{infocard
|header    = Overwhelm (Ruthless)
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:CriticalAttacks (Slayer) passive skill icon.png]]</div>
|2        = Base Critical Strike Chance for Attacks with Weapons is 8%
}}
 
Overwhelm in [[Ruthless mode]] does not grant crit multi or reduce enemies' crit multi.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.2.0}}
{{Version history table row|3.22.0|
* {{Ruthless}} No longer provides "+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%" or "Nearby Enemies have -30% to Critical Strike Multiplier" in Ruthless.
}}
{{Version history table row|3.13.0|
* Base critical strike chance for attack with weapons is now 8% (from 7.5%).
}}
{{Version history table row|3.8.0|
* Base critical strike chance for attacks with weapons is now 7.5% (from 8%).
}}
{{Version history table row|3.7.0|
* Reworked. Old mods listed below:
** {{c|mod|Your Damaging Hits always Stun Enemies that are on Full Life}}
** {{c|mod|20% chance to double Stun Duration}}
** {{c|mod|100% increased Stun Duration on Enemies}}
** {{c|mod|Cannot be Stunned}}
}}
{{Version history table row|3.2.0|
* Now grants increased stun duration at all times, instead of only granting increased stun duration against enemies at full or low life.
* Now grants increased stun duration at all times, instead of only granting increased stun duration against enemies at full or low life.
* Added {{c|mod|Cannot be Stunned}}.
* Added {{c|mod|Cannot be Stunned}}.
{{VersionHistoryRow|2.3.0}}
}}
{{Version history table row|2.3.0|
* Changed wording of 'Always Stun Enemies that are on Full Life' to 'Your Damaging Hits always Stun Enemies that are on Full Life'
* Changed wording of 'Always Stun Enemies that are on Full Life' to 'Your Damaging Hits always Stun Enemies that are on Full Life'
{{VersionHistoryRow|2.2.1e}}
}}
{{Version history table row|2.2.1e|
* The notable passive Overwhelm for the Slayer Ascendancy class now only stuns enemies on full life with hits that deal damage.
* The notable passive Overwhelm for the Slayer Ascendancy class now only stuns enemies on full life with hits that deal damage.
{{VersionHistoryRow|2.2.0}}
}}
{{Version history table row|2.2.0|
* Added to the game.
* Added to the game.
|}
}}
{{Version history table end}}

Latest revision as of 02:25, 25 January 2024

Overwhelm
Ascendancy Notable Passive Skill
Base Critical Strike Chance for Attacks with Weapons is 8%
+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%
Nearby Enemies have -30% to Critical Strike Multiplier [1]
For game mechanic, see Overwhelm.

Overwhelm is a notable Ascendancy passive skill for the Slayer that sets the base critical strike chance of the equipped weapon to 8%, added critical strike multiplier per nearby enemy, and reduces the critical strike multiplier of nearby enemies.

This passive overrides the weapon's critical strike chance value to 8%. Additional sources of base critical strike chance will be applied over this override.

Ruthless mode

Overwhelm (Ruthless)
Ascendancy Notable Passive Skill
Base Critical Strike Chance for Attacks with Weapons is 8%

Overwhelm in Ruthless mode does not grant crit multi or reduce enemies' crit multi.

Version history

Version Changes
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] No longer provides "+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%" or "Nearby Enemies have -30% to Critical Strike Multiplier" in Ruthless.
3.13.0
  • Base critical strike chance for attack with weapons is now 8% (from 7.5%).
3.8.0
  • Base critical strike chance for attacks with weapons is now 7.5% (from 8%).
3.7.0
  • Reworked. Old mods listed below:
    • Your Damaging Hits always Stun Enemies that are on Full Life
    • 20% chance to double Stun Duration
    • 100% increased Stun Duration on Enemies
    • Cannot be Stunned
3.2.0
  • Now grants increased stun duration at all times, instead of only granting increased stun duration against enemies at full or low life.
  • Added Cannot be Stunned.
2.3.0
  • Changed wording of 'Always Stun Enemies that are on Full Life' to 'Your Damaging Hits always Stun Enemies that are on Full Life'
2.2.1e
  • The notable passive Overwhelm for the Slayer Ascendancy class now only stuns enemies on full life with hits that deal damage.
2.2.0
  • Added to the game.