Outmatch and Outlast: Difference between revisions

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>BotK2
(replacing passive template with cargo passive skill box)
>BotK2
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<onlyinclude>{{fixme|Outmatch and Outlast}}</onlyinclude>{{Passive skill box|Outmatch and Outlast}}
{{Passive skill box|Outmatch and Outlast}}


'''Outmatch and Outlast''' is a notable [[Ascendancy passive skill]] for the [[Gladiator]] that gives the player a chance to gain a [[frenzy charge]] or [[endurance charge]] on kill, depending on the hand used. It also grants more physical damage at maximum frenzy charges and physical damage reduction at maximum endurance charges.
'''Outmatch and Outlast''' is a notable [[Ascendancy passive skill]] for the [[Gladiator]] that gives the player a chance to gain a [[frenzy charge]] or [[endurance charge]] on kill, depending on the hand used. It also grants more physical damage at maximum frenzy charges and physical damage reduction at maximum endurance charges.

Revision as of 21:20, 3 August 2018

Outmatch and Outlast
Ascendancy Notable Passive Skill
25% chance to gain a Frenzy Charge on Kill with Main Hand
25% chance to gain an Endurance Charge on Kill with Off Hand
10% more Physical Damage while at maximum Frenzy Charges
10% reduced Physical Damage taken while at maximum Endurance Charges [1]

Outmatch and Outlast is a notable Ascendancy passive skill for the Gladiator that gives the player a chance to gain a frenzy charge or endurance charge on kill, depending on the hand used. It also grants more physical damage at maximum frenzy charges and physical damage reduction at maximum endurance charges.

Two handed weapons including bows count as main hand.

Version history

Version Changes
2.3.0
  • Added 10% more Physical Damage while at maximum Frenzy Charges
  • Added 10% reduced Physical Damage taken while at maximum Endurance Charges
2.2.0
  • Added to the game.