Outmatch and Outlast: Difference between revisions

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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Passive skill box|Outmatch and Outlast}}
| name                  = Outmatch and Outlast
| type                  = Ascendancy Notable
| ascendancyclass        = Gladiator
| bonuses                =
* 25% chance to gain a Frenzy Charge on Kill with Main Hand
* 25% chance to gain an Endurance Charge on Kill with Off Hand
* 10% more Physical Damage while at maximum Frenzy Charges
* 10% reduced Physical Damage taken while at maximum Endurance Charges
}}</onlyinclude>


'''Outmatch and Outlast''' is a notable [[Ascendancy passive skill]] for the [[Gladiator]] that gives the player a chance to gain a [[frenzy charge]] or [[endurance charge]] on kill, depending on the hand used. It also grants more physical damage at maximum frenzy charges and physical damage reduction at maximum endurance charges.
'''Outmatch and Outlast''' is a notable [[Ascendancy passive skill]] for the [[Gladiator]] that gives the player a chance to gain a [[frenzy charge]] or [[endurance charge]] on kill, depending on the hand used. It also grants more physical damage at maximum frenzy charges and physical damage reduction at maximum endurance charges.
Attacks with two handed weapons, including [[bow]]s, count as main hand. By default, attacks while unarmed count as main hand.<ref name="unarmed"/> With [[Hollow Palm Technique]] allocated, unencumbered attacks alternate between main hand and off-hand.<ref name="hollowpalm_fixed"/>
==Ruthless mode==
{{infocard2
|header    = Outmatch and Outlast (Ruthless)
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:GLADOutmatchOutlast (Gladiator) passive skill icon.png]]</div>
|2        = 10% more Physical Damage while at maximum Frenzy Charges
10% reduced Physical Damage taken while at maximum Endurance Charges
}}
Outmatch and Outlast in [[Ruthless mode]] does not grant any chance to gain a Frenzy or Endurance Charge.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.3.0}}
{{Version history table row|3.22.0|
* No longer provides "25% chance to gain a Frenzy Charge on Kill with Main Hand" or "25% chance to gain an Endurance Charge on Kill with Off Hand" in Ruthless.
}}
{{Version history table row|2.3.0|
* Added {{c|mod|10% more Physical Damage while at maximum Frenzy Charges}}
* Added {{c|mod|10% more Physical Damage while at maximum Frenzy Charges}}
* Added {{c|mod|10% reduced Physical Damage taken while at maximum Endurance Charges}}
* Added {{c|mod|10% reduced Physical Damage taken while at maximum Endurance Charges}}
{{VersionHistoryRow|2.2.0}}
}}
{{Version history table row|2.2.0|
* Added to the game.
* Added to the game.
|}
}}
{{Version history table end}}
 
==References==
{{reflist|refs=
<ref name = "unarmed">{{cite web
| author = Mark_GGG
| date = Mar 24, 2020
| title = Bug? 'Off hand' mods don't count with Hollow Palm Technique
| url = https://www.reddit.com/r/pathofexile/comments/fnygra/comment/flcdq5l/
| publisher = Path of Exile Subreddit
| accessdate = Oct 29, 2022
}}</ref>
<ref name = "hollowpalm_fixed">{{cite web
| author = Natalia_GGG
| date = Apr 1, 2020
| title = 3.10.1c Patch Notes
| url = https://www.pathofexile.com/forum/view-thread/2817139
| publisher = Official Path of Exiles Website
| accessdate = Oct 29, 2022
}}</ref>
}}
 
[[ru:Превзойти и пережить]]

Latest revision as of 10:19, 14 August 2023

Outmatch and Outlast
Ascendancy Notable Passive Skill
25% chance to gain a Frenzy Charge on Kill with Main Hand
25% chance to gain an Endurance Charge on Kill with Off Hand
10% more Physical Damage while at maximum Frenzy Charges
10% reduced Physical Damage taken while at maximum Endurance Charges [1]

Outmatch and Outlast is a notable Ascendancy passive skill for the Gladiator that gives the player a chance to gain a frenzy charge or endurance charge on kill, depending on the hand used. It also grants more physical damage at maximum frenzy charges and physical damage reduction at maximum endurance charges.

Attacks with two handed weapons, including bows, count as main hand. By default, attacks while unarmed count as main hand.[1] With Hollow Palm Technique allocated, unencumbered attacks alternate between main hand and off-hand.[2]

Ruthless mode

Outmatch and Outlast (Ruthless)
Ascendancy Notable Passive Skill
10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges

Outmatch and Outlast in Ruthless mode does not grant any chance to gain a Frenzy or Endurance Charge.

Version history

Version Changes
3.22.0
  • No longer provides "25% chance to gain a Frenzy Charge on Kill with Main Hand" or "25% chance to gain an Endurance Charge on Kill with Off Hand" in Ruthless.
2.3.0
  • Added 10% more Physical Damage while at maximum Frenzy Charges
  • Added 10% reduced Physical Damage taken while at maximum Endurance Charges
2.2.0
  • Added to the game.

References

  1. Mark_GGG (Mar 24, 2020). "Bug? 'Off hand' mods don't count with Hollow Palm Technique". Path of Exile Subreddit. Retrieved Oct 29, 2022.
  2. Natalia_GGG (Apr 1, 2020). "3.10.1c Patch Notes". Official Path of Exiles Website. Retrieved Oct 29, 2022.

ru:Превзойти и пережить