Modifier:MapMonstersChanceToInflictStatusAilmentsSynthesis2~: Difference between revisions

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{{Mod
{{Mod
|id                             = MapMonstersChanceToInflictStatusAilmentsSynthesis2_
|id                               = MapMonstersChanceToInflictStatusAilmentsSynthesis2_
|mod_group                       = MapMonstersChanceToInflictStatusAilments
|mod_groups                       = MapMonstersChanceToInflictStatusAilments
|domain                         = 18
|domain                           = 18
|generation_type                 = 15
|generation_type                 = 15
|required_level                 = 68
|required_level                   = 68
|mod_type                       = MapMonstersChanceToInflictStatusAilmentsMapWorlds
|mod_type                         = MapMonstersChanceToInflictStatusAilmentsMapWorlds
|stat_text                       = Monsters have a (16-25)% chance to cause Elemental Ailments on [[Hit]]
|stat_text                       = Monsters have a (16-25)% chance to Ignite, [[Freeze]] and [[Shock]] on [[Hit]]
|stat1_id                       = map_item_drop_quantity_+%
|stat1_id                         = map_item_drop_quantity_+%
|stat1_min                       = 5
|stat1_min                       = 13
|stat1_max                       = 10
|stat1_max                       = 13
|stat2_id                       = map_item_drop_rarity_+%
|stat2_id                         = map_item_drop_rarity_+%
|stat2_min                       = 3
|stat2_min                       = 8
|stat2_max                       = 6
|stat2_max                       = 8
|stat3_id                       = map_pack_size_+%
|stat3_id                         = map_pack_size_+%
|stat3_min                       = 3
|stat3_min                       = 5
|stat3_max                       = 6
|stat3_max                       = 5
|stat4_id                       = map_monsters_%_chance_to_inflict_status_ailments
|stat4_id                         = map_monsters_%_chance_to_inflict_status_ailments
|stat4_min                       = 16
|stat4_min                       = 16
|stat4_max                       = 25
|stat4_max                       = 25
|spawn_weight1_tag               = default
|spawn_weight1_tag               = default
|spawn_weight1_value             = 1000
|spawn_weight1_value             = 1000
|tags                           = elemental
|tags                             = elemental, fire, cold, lightning, ailment
}}
}}

Revision as of 05:27, 13 April 2024

Mod IDMapMonstersChanceToInflictStatusAilmentsSynthesis2_
Name
GroupsMapMonstersChanceToInflictStatusAilments
Mod typeMapMonstersChanceToInflictStatusAilmentsMapWorlds
Mod domainSynthesis unknown (18)
Generation typeSynthesis unknown (15)
Req. level68
EffectMonsters have a (16-25)% chance to Ignite, Freeze and Shock on Hit
Granted buff ID
Granted buff value
Granted skill
Tagselemental, fire, cold, lightning, ailment
Tier Text
Stats
#Stat IDMinimumMaximum
1map_item_drop_quantity_+%1313
2map_item_drop_rarity_+%88
3map_pack_size_+%55
4map_monsters_%_chance_to_inflict_status_ailments1625
Spawn weights
#TagWeight
1default1000
Generation weights
#TagWeight
Modifier sell price
#Item
The correct title of this page is MapMonstersChanceToInflictStatusAilmentsSynthesis2_. It appears incorrectly here due to technical restrictions.


MapMonstersChanceToInflictStatusAilmentsSynthesis2_ is the internal ID of an unnamed modifier.