Modifier:MapGainOnslaughtOnRareKill: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
 
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
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|generation_type                = 1
|generation_type                = 1
|required_level                  = 1
|required_level                  = 1
|tier_text                      =
|mod_type                        = MapGainOnslaughtOnRareKill
|mod_type                        = MapGainOnslaughtOnRareKill
|stat_text                      = Players in next Area gain Onslaught for 10 seconds when they [[Kill]] a Rare Monster<br>Players in next Area will have 20% increased Attack, Cast and [[Movement Speed]] while they have Onslaught
|stat_text                      = Players in next Area gain Onslaught for 10 seconds when they [[Kill]] a Rare Monster<br>Players in next Area will have 20% increased Attack, Cast and [[Movement Speed]] while they have Onslaught

Revision as of 21:47, 2 March 2018

Mod IDMapGainOnslaughtOnRareKill
NameHero's
Groups
Mod typeMapGainOnslaughtOnRareKill
Mod domainAbyss Jewel (13)
Generation typePrefix (1)
Req. level1
EffectPlayers in next Area gain Onslaught for 10 seconds when they Kill a Rare Monster
Players in next Area will have 20% increased Attack, Cast and Movement Speed while they have Onslaught
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1map_gain_onslaught_for_x_ms_on_killing_rare_monster1000010000
2map_player_attack_cast_and_movement_speed_+%_during_onslaught2020
Spawn weights
#TagWeight
1onslaught_leaguestone500
2default0
Generation weights
#TagWeight
Modifier sell price
#Item

MapGainOnslaughtOnRareKill is the internal ID of modifier Hero's.