Mod ID | MapGainOnslaughtOnRareKill |
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Name | Hero's |
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Groups | MapGainOnslaughtOnRareKill |
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Mod type | MapGainOnslaughtOnRareKill |
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Mod domain | Leaguestone (12) |
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Generation type | Prefix (1) |
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Req. level | 1 |
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Effect | Players in next Area gain Onslaught for 10 seconds when they Kill a Rare Monster Players in next Area will have 20% increased Attack, Cast and Movement Speed while they have Onslaught |
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Granted buff ID | |
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Granted buff value | |
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Granted skill | |
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Tags | attack, caster, speed |
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Tier Text | |
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Stats |
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# | Stat ID | Minimum | Maximum |
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1 | map_gain_onslaught_for_x_ms_on_killing_rare_monster | 10000 | 10000 |
2 | map_player_attack_cast_and_movement_speed_+%_during_onslaught | 20 | 20 |
Spawn weights |
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# | Tag | Weight |
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1 | onslaught_leaguestone | 500 |
2 | default | 0 |
Generation weights |
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# | Tag | Weight |
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MapGainOnslaughtOnRareKill is the internal ID of modifier Hero's.