Modifier:MapGainOnslaughtFor4SecondsOnKill: Difference between revisions

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{{Mod
{{Mod
|id                             = MapGainOnslaughtFor4SecondsOnKill
|id                               = MapGainOnslaughtFor4SecondsOnKill
|mod_group                       = MapGainOnslaughtFor4SecondsOnKill
|mod_groups                       = MapGainOnslaughtFor4SecondsOnKill
|domain                         = 12
|domain                           = 12
|generation_type                 = 2
|generation_type                 = 2
|required_level                 = 1
|required_level                   = 1
|name                           = of Slaying
|name                             = of Slaying
|mod_type                       = MapGainOnslaughtFor4SecondsOnKill
|mod_type                         = MapGainOnslaughtFor4SecondsOnKill
|stat_text                       = Players in next Area will have a 20% chance to gain Onslaught on [[Kill]] For 4 seconds<br>Players in next Area will have 20% increased Attack, Cast and [[Movement Speed]] while they have Onslaught
|stat_text                       = Players in next Area will have a 20% chance to gain [[Onslaught]] on [[Kill]] For 4 seconds<br>Players in next Area will have 20% increased [[Attack]], Cast and [[Movement Speed]] while they have [[Onslaught]]
|stat1_id                       = map_player_onslaught_on_kill_%
|stat1_id                         = map_player_onslaught_on_kill_%
|stat1_min                       = 20
|stat1_min                       = 20
|stat1_max                       = 20
|stat1_max                       = 20
|stat2_id                       = map_player_attack_cast_and_movement_speed_+%_during_onslaught
|stat2_id                         = map_player_attack_cast_and_movement_speed_+%_during_onslaught
|stat2_min                       = 20
|stat2_min                       = 20
|stat2_max                       = 20
|stat2_max                       = 20
|spawn_weight1_tag               = onslaught_leaguestone
|spawn_weight1_tag               = onslaught_leaguestone
|spawn_weight1_value             = 1000
|spawn_weight1_value             = 1000
|spawn_weight2_tag               = default
|spawn_weight2_tag               = default
|spawn_weight2_value             = 0
|spawn_weight2_value             = 0
|tags                           = speed
|tags                             = attack, caster, speed
}}
}}

Latest revision as of 09:52, 2 May 2024

Mod IDMapGainOnslaughtFor4SecondsOnKill
Nameof Slaying
GroupsMapGainOnslaughtFor4SecondsOnKill
Mod typeMapGainOnslaughtFor4SecondsOnKill
Mod domainLeaguestone (12)
Generation typeSuffix (2)
Req. level1
EffectPlayers in next Area will have a 20% chance to gain Onslaught on Kill For 4 seconds
Players in next Area will have 20% increased Attack, Cast and Movement Speed while they have Onslaught
Granted buff ID
Granted buff value
Granted skill
Tagsattack, caster, speed
Tier Text
Stats
#Stat IDMinimumMaximum
1map_player_onslaught_on_kill_%2020
2map_player_attack_cast_and_movement_speed_+%_during_onslaught2020
Spawn weights
#TagWeight
1onslaught_leaguestone1000
2default0
Generation weights
#TagWeight
Modifier sell price
#Item

MapGainOnslaughtFor4SecondsOnKill is the internal ID of modifier of Slaying.