Modifier:JunMaster2EnergyShieldRegenerationRatePerMinuteIfRareOrUniqueEnemyNearby2~: Difference between revisions

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{{Mod
{{Mod
|id                             = JunMaster2EnergyShieldRegenerationRatePerMinuteIfRareOrUniqueEnemyNearby2_
|id                               = JunMaster2EnergyShieldRegenerationRatePerMinuteIfRareOrUniqueEnemyNearby2_
|mod_group                       = EnergyShieldRegenerationRatePerMinuteIfRareOrUniqueEnemyNearby
|mod_groups                       = EnergyShieldRegenerationRatePerMinuteIfRareOrUniqueEnemyNearby
|domain                         = 9
|domain                           = 9
|generation_type                 = 2
|generation_type                 = 2
|required_level                 = 72
|required_level                   = 72
|tier_text                      = Rank 2
|name                             = of the Order
|name                           = of the Order
|mod_type                         = EnergyShieldRegenerationRatePerMinuteIfRareOrUniqueEnemyNearby
|mod_type                       = EnergyShieldRegenerationRatePerMinuteIfRareOrUniqueEnemyNearby
|stat_text                       = Regenerate 120 [[Energy Shield]] per second while a Rare or Unique Enemy is [[Nearby]]
|stat_text                       = 90 [[Energy Shield]] Regenerated per second while a Rare or Unique Enemy is Nearby
|stat1_id                         = energy_shield_regeneration_rate_per_minute_if_rare_or_unique_enemy_nearby
|stat1_id                       = energy_shield_regeneration_rate_per_minute_if_rare_or_unique_enemy_nearby
|stat1_min                       = 7200
|stat1_min                       = 5400
|stat1_max                       = 7200
|stat1_max                       = 5400
|spawn_weight1_tag               = body_armour
|spawn_weight1_tag               = body_armour
|spawn_weight1_value             = 0
|spawn_weight1_value             = 1000
|spawn_weight2_tag               = belt
|spawn_weight2_tag               = belt
|spawn_weight2_value             = 0
|spawn_weight2_value             = 1000
|spawn_weight3_tag               = default
|spawn_weight3_tag               = default
|spawn_weight3_value             = 0
|spawn_weight3_value             = 0
|tags                             = energy_shield, unveiled_mod, defences
|tags                           = defences
|sell_price1_name                = Alteration Shard
|sell_price1_amount              = 3
|tier_text                        = Rank 2
}}
}}

Latest revision as of 05:42, 31 March 2024

Mod IDJunMaster2EnergyShieldRegenerationRatePerMinuteIfRareOrUniqueEnemyNearby2_
Nameof the Order
GroupsEnergyShieldRegenerationRatePerMinuteIfRareOrUniqueEnemyNearby
Mod typeEnergyShieldRegenerationRatePerMinuteIfRareOrUniqueEnemyNearby
Mod domainCrafted (9)
Generation typeSuffix (2)
Req. level72
EffectRegenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby
Granted buff ID
Granted buff value
Granted skill
Tagsenergy_shield, unveiled_mod, defences
Tier TextRank 2
Stats
#Stat IDMinimumMaximum
1energy_shield_regeneration_rate_per_minute_if_rare_or_unique_enemy_nearby72007200
Spawn weights
#TagWeight
1body_armour0
2belt0
3default0
Generation weights
#TagWeight
Modifier sell price
#Item
3Alteration Shard
The correct title of this page is JunMaster2EnergyShieldRegenerationRatePerMinuteIfRareOrUniqueEnemyNearby2_. It appears incorrectly here due to technical restrictions.


JunMaster2EnergyShieldRegenerationRatePerMinuteIfRareOrUniqueEnemyNearby2_ is the internal ID of modifier of the Order.