Modifier:EnchantmentShrapnelShotPhysicalDamagePercentToAddAsLightningDamage1~: Difference between revisions

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{{Mod
{{Mod
|id                             = EnchantmentShrapnelShotPhysicalDamagePercentToAddAsLightningDamage1_
|id                               = EnchantmentShrapnelShotPhysicalDamagePercentToAddAsLightningDamage1_
|name                            =
|mod_groups                       = SkillEnchantment
|mod_group                       = SkillEnchantment
|domain                           = 1
|domain                         = 1
|generation_type                 = 10
|generation_type                 = 10
|required_level                   = 66
|required_level                 = 66
|name                            = Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 1
|mod_type                       = EnchantmentShrapnelShotPhysicalDamagePercentToAddAsLightningDamage
|mod_type                         = EnchantmentShrapnelShotPhysicalDamagePercentToAddAsLightningDamage
|stat_text                       = 10% of [[Shrapnel Shot]] [[Physical Damage|Physical damage]] added as [[Lightning Damage]]
|stat_text                       = 10% of Galvanic Arrow [[Physical Damage]] gained as extra [[Lightning Damage]]
|stat1_id                       = shrapnel_shot_physical_damage_%_to_add_as_lightning_damage
|stat1_id                         = shrapnel_shot_physical_damage_%_to_add_as_lightning_damage
|stat1_min                       = 10
|stat1_min                       = 10
|stat1_max                       = 10
|stat1_max                       = 10
|spawn_weight1_tag               = helmet
|spawn_weight1_tag               = helmet
|spawn_weight1_value             = 100
|spawn_weight1_value             = 100
|spawn_weight2_tag               = default
|spawn_weight2_tag               = default
|spawn_weight2_value             = 0
|spawn_weight2_value             = 0
|sell_price1_name               = Alchemy Shard
|tags                            = physical_damage, elemental_damage, damage, physical, elemental, lightning, attack
|sell_price1_amount             = 1
|sell_price1_name                 = Alchemy Shard
|sell_price1_amount               = 1
}}
}}

Latest revision as of 02:45, 6 December 2022

Mod IDEnchantmentShrapnelShotPhysicalDamagePercentToAddAsLightningDamage1_
NameEnchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 1
GroupsSkillEnchantment
Mod typeEnchantmentShrapnelShotPhysicalDamagePercentToAddAsLightningDamage
Mod domainItem (1)
Generation typeEnchantment (10)
Req. level66
Effect10% of Galvanic Arrow Physical Damage gained as extra Lightning Damage
Granted buff ID
Granted buff value
Granted skill
Tagsphysical_damage, elemental_damage, damage, physical, elemental, lightning, attack
Tier Text
Stats
#Stat IDMinimumMaximum
1shrapnel_shot_physical_damage_%_to_add_as_lightning_damage1010
Spawn weights
#TagWeight
1helmet100
2default0
Generation weights
#TagWeight
Modifier sell price
#Item
1Alchemy Shard
The correct title of this page is EnchantmentShrapnelShotPhysicalDamagePercentToAddAsLightningDamage1_. It appears incorrectly here due to technical restrictions.


EnchantmentShrapnelShotPhysicalDamagePercentToAddAsLightningDamage1_ is the internal ID of modifier Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 1.