Modifier:ChanceToImpaleUnique~~1
Mod ID | ChanceToImpaleUnique__1 |
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Name | |
Groups | |
Mod type | AttackImpaleChance |
Mod domain | Item (1) |
Generation type | Intrinsic (3) |
Req. level | 1 |
Effect | 10% chance to File:Impale Enemies status icon.pngImpale Enemies on Hit with Attacks |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | physical, attack |
Tier Text |
Stats | |||
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# | Stat ID | Minimum | Maximum |
1 | attacks_impale_on_hit_%_chance | 10 | 10 |
Spawn weights | ||
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# | Tag | Weight |
Generation weights | ||
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# | Tag | Weight |
Modifier sell price | |
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# | Item |
The correct title of this page is ChanceToImpaleUnique__1. It appears incorrectly here due to technical restrictions.
ChanceToImpaleUnique__1 is the internal ID of an unnamed modifier.
Items
This modifier is used by the following items.
Item |
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Lord of SteelLord of Steel Viridian JewelLimited to: 110% chance to Impale Enemies on Hit with Attacks Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect Call of Steel causes (20-25)% increased Reflected DamageEach blow of the hammer shapes the ingot, each strike stretching and sharpening; The sabre's tip reaching out, grasping for life.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |