Minion

From Path of Exile Wiki
Revision as of 09:08, 24 January 2013 by >@DeletedUser40305762 (→‎Passives: added clarifications on keystone mechanics)
Jump to navigation Jump to search

Minions are Zombies, Skeletons and Spectres, which can be summoned with certain skills.

Minions have their own base damage. Zombies and skeletons do physical damage, spectres do whatever damage they used to do before they died. Their damage is affected by minion damage passives skills, support gems linked to the minion skill, and Auras.

Other damage stats from your gear or passive skills do not affect minions.

Whenever you or one of your minions kills an enemy, all of your Flasks gain charges.

If one of your minions gets a kill, the minion's Increased Item Rarity is added to yours and the total is used.

Totems, Traps and Remote Mines are not counted as minions, they are Remote Skills.

Passives

Minion Instability causes your Minions to explode for 33% of their life in Fire Damage once they reach Low Life (35%). This explosion damage is boosted by minion life (obviously), and also minion damage.

Necromantic Aegis will take all the stats on your Shield and apply them to your Minions (removing it from you in the process). This includes the base block-chance of the shield. What is not transferred are "X... while holding a shield" passives, since you are still technically holding the shield in question. You will gain these benefits. However, you will lose the other shield passives bonuses (like block and +defenses), as the minions do not actually have those passives and you have effectively zero shield.

  • Please test and confirm these new intended mechanics. Zharmad (talk) 09:08, 24 January 2013 (UTC)


The following Basic Passives affect your Minions:

  • Minion Damage (15%)
  • Minion Life (10%)
  • Minions (+1 summonable of each type)

The following Notable Passive affects Minions:

  • Lord of the Dead (10% Increased Minion Life, 15% Increased Minion Damage, +1 Max Zombies, +2 Max Skeletons)