Melee Damage and Life: Difference between revisions
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(Created page with "<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | name = Melee Damage and Life | type = Basic | bonuses = ...") |
>Lord joshi (2.0.3 change, removed outdated variant) |
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| type = Basic | | type = Basic | ||
| bonuses = | | bonuses = | ||
* +16 to maximum Life | |||
* 16% increased Melee Physical Damage | |||
* | |||
}}</onlyinclude> | }}</onlyinclude> | ||
'''Melee Damage and Life''' is a [[basic passive skill]]. | '''Melee Damage and Life''' is a [[basic passive skill]]. It grants additional base maximum life and increased physical damage with melee weapons. | ||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|2.0.3}} | |||
* The starting Melee Damage node for the Marauder now also grants 16 additional maximum Life. | |||
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Revision as of 10:55, 3 September 2015
Melee Damage and Life is a basic passive skill. It grants additional base maximum life and increased physical damage with melee weapons.
Version history
Version | Changes |
---|---|
2.0.3 |
|