Martial Experience: Difference between revisions

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>Alleryn
(updated to 3.0.0 (accuracy removed, ailment damage added))
>BotK2
(replacing passive template with cargo passive skill box)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Martial Experience}}</onlyinclude>{{Passive skill box|Martial Experience}}
| name                  = Martial Experience
| type                  = Notable
| bonuses                =
* 16% increased Physical Damage with Two Handed Melee Weapons
* 10% increased Stun Duration with Two Handed Melee Weapons on Enemies
* 4% increased Attack Speed with Two Handed Melee Weapons
* 30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon
}}</onlyinclude>


'''Martial Experience''' is a [[notable passive skill]] that grants increased [[physical damage]], [[attack speed]], [[accuracy]] rating and [[stun duration]] with [[two-handed melee weapon]]s.
'''Martial Experience''' is a [[notable passive skill]] that grants increased [[physical damage]], [[attack speed]], [[accuracy]] rating and [[stun duration]] with [[two-handed melee weapon]]s.

Revision as of 09:56, 29 July 2018

Template:Fixme

Martial Experience
Notable Passive Skill
30% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments
100% increased total Recovery per second from Life Leech
Overwhelm 12% Physical Damage Reduction [1]

Martial Experience is a notable passive skill that grants increased physical damage, attack speed, accuracy rating and stun duration with two-handed melee weapons.

Version history

Version Changes
3.0.0
  • Grants increased Ailment Damage instead of Accuracy
1.2.0
  • Many clusters throughout the tree now have new notables.