Marked for Death: Difference between revisions

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(→‎Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.)
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{{Version history table row|3.16.0|
{{Version history table row|3.16.0|
''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.''
''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.''
*(Undocumented):
* {{Undocumented}} No longer grants {{c|mod|25% increased Damage with Hits and Ailments against Marked Enemy}}.
**No longer grants {{c|mod|25% increased Damage with Hits and Ailments against Marked Enemy}}.


}}
}}

Revision as of 05:51, 10 March 2023

Marked for Death
Notable Passive Skill
Culling Strike against Marked Enemy [1]

Marked for Death is a notable passive skill.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Sepia OilIndigo OilSilver OilMarked for Death
Culling Strike against Marked Enemy

Version history

Version Changes
3.16.0

Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.

  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.] No longer grants 25% increased Damage with Hits and Ailments against Marked Enemy.


3.12.2
  • Can now be anointed.


3.12.0
  • Introduced to the game.