Mantra of Force: Difference between revisions

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>Domokingu
m (Updated flat "added damage" mod(s) to new 2.4 syntax.)
>Illviljan
mNo edit summary
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<onlyinclude>{{#invoke:item|item
<onlyinclude></onlyinclude>{{Item
| Name                = Mantra of Force
|rarity                          = Unique
| Image                = Mantra of Flames.png
|name                            = Mantra of Force
| Size                = 1x1
|class                            = Jewel
| Rarity              = Unique
|base_item                        = Crimson Jewel
| Type                = Jewel
|flavour_text                    = The strong grow stronger still.
| BaseItem            = Crimson Jewel
|explicit1_text                  = Adds (3&ndash;5) to (8&ndash;12) Physical Damage per Buff on You
| Limit                = 1
|explicit3                        = ItemLimitUniqueJewel17
| RandomMods          = Adds (3&ndash;5) to (8&ndash;12) Physical Damage per Buff on You
|inventory_icon                  = Mantra of Flames
| FlavourText          = The strong grow stronger still.
|release_version                  =  
| HelpText            = Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
|drop_enabled                    = False
}}</onlyinclude>
}}
 


'''Mantra of Force''' was a [[unique]] {{il|Crimson Jewel}}. It was on the [[The Awakening]] Beta realm but never added to the core game.
'''Mantra of Force''' was a [[unique]] {{il|Crimson Jewel}}. It was on the [[The Awakening]] Beta realm but never added to the core game.

Revision as of 21:06, 24 October 2016

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..


Mantra of Force was a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It was on the The Awakening Beta realm but never added to the core game.