List of timeless jewel keystone passive skills: Difference between revisions
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| [[Transcendence (keystone passive)|Transcendence]] <br> <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[Image:KeystoneTranscendence passive skill icon.png|link=Transcendence (keystone passive)|Transcendence]]</div> || | | [[Transcendence (keystone passive)|Transcendence]] <br> <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[Image:KeystoneTranscendence passive skill icon.png|link=Transcendence (keystone passive)|Transcendence]]</div> || | ||
{{c|mod|Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage}}<br> | {{c|mod|Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage}}<br> | ||
{{c|mod|- | {{c|mod|-15% to all maximum Elemental Resistances}} | ||
|}</onlyinclude> | |}</onlyinclude> | ||
Revision as of 04:46, 17 October 2021
The following keystones are only available from the unique Timeless JewelsTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
Name | Stats |
---|---|
Chainbreaker |
Regenerate 3 Rage per second |
Corrupted Soul |
50% of Non-Chaos Damage taken bypasses Energy Shield |
Dance with Death |
Can't use Helmets |
Divine Flesh |
All Damage taken bypasses Energy Shield |
Immortal Ambition |
Energy Shield starts at zero |
Inner Conviction |
3% more Spell Damage per Power Charge |
Power of Purpose |
80% of Maximum Mana is Converted to twice that much Armour |
Second Sight |
You are Blind |
Strength of Blood |
Recovery from Life Leech is not applied |
Supreme Decadence |
Life Recovery from Flasks also applies to Energy Shield |
Supreme Grandstanding |
Nearby Allies and Enemies Share Charges with you |
Supreme Ostentation |
Ignore Attribute Requirements |
Tempered by War |
50% of Cold and Lightning Damage taken as Fire Damage |
The Traitor |
Gain 4 Flask Charges per empty Flask Slot every 5 seconds |
Transcendence |
Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage |