List of harvest crafting options: Difference between revisions

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(Harvest crafting was greatly simplified in version 3.19.0. All crafting options are now always available from the Horticrafting Station; crafts are no longer provided directly by the monsters that are harvested)
(New Cargo-ified table with crafting options for version 3.19.0)
Tag: Replaced
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{{update|reason=Harvest crafting was greatly simplified in [[version 3.19.0]]. All crafting options are now always available from the [[Horticrafting Station]]; crafts are no longer provided directly by the monsters that are harvested}}
{{Template:Harvest crafting options}}
 
{{cargo rework needed}}
This is a list of all the [[Harvest Crafting]] seeds available and the possible crafting outcomes:
{| class="wikitable"
|-
! Tier
! Monster
! Description
! Possible crafts
|-
| 4   
| [[Ersi, Mother of Thorns]]
| Reveal a random crafting effect that locks a random modifier on an item when Harvested
|
* Fracture a random modifier on an item with at least 5 modifiers, locking it in place. This can't be used on Influenced, Synthesised, or Fractured items.
* Fracture a random Suffix on an item with at least 3 Suffixes. This can't be used on Influenced, Synthesised, or Fractured items.
* Fracture a random Prefix on an item with at least 3 Prefixes. This can't be used on Influenced, Synthesised, or Fractured items.
|-
| 4   
| [[Janaar, the Omen ]]       
| Reveals a random crafting effect for Influenced items when Harvested
|
* Reforge a Normal, Magic, or Rare item with random modifiers, including an Influence modifier.
* Reforge a Normal, Magic, or Rare item with random modifiers, including an Influence modifier. Influence modifiers are more common.
* Augment a Magic or Rare item with a new Influence modifier.
* Augment a Magic or Rare item with a new Influence modifier with Lucky values.
* Remove a random non-Influence modifier from an item and add a new Influence modifier.
* <s>Remove a random Influence modifier from an item.</s> Removed<ref name="Removed Crafts" />
* <s>Randomise the numeric values of the random Influence modifiers on a Magic or Rare item.</s> Removed<ref name="Removed Crafts" />
* <s>Remove a random Influence modifier from an item and add a new Influence modifier.</s> Removed<ref name="Removed Crafts" />
|-
| 4   
| [[Namharim, Born of Night]]
| Allows you to give an item a Synthesised implicit modifier when Harvested
|
* Synthesise an item, giving random Synthesised implicits. Cannot be used on Unique, Influenced, Synthesised or Fractured items                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             
|-
| 1   
| [[Wild Ursaling]]     
| Reveals a random Caster modifier crafting effect when Harvested
|
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Caster modifier.
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Caster modifier. Caster modifiers are more common.
* Augment a non-influenced Magic or Rare item with a new Caster modifier.
* Augment a non-influenced Magic or Rare item with a new Caster modifier with Lucky values.
* Remove a random non-Caster modifier from a non-influenced item and add a new Caster modifier.
* <s>Remove a random Caster modifier from an item</s> Removed<ref name="Removed Crafts" />
* <s>Randomise the numeric values of the random Caster modifiers on a Magic or Rare item</s> Removed<ref name="Removed Crafts" />
* <s>Remove a random Caster modifier from an item and add a new Caster modifier</s> Removed<ref name="Removed Crafts" /> 
|-
| 1   
| [[Wild Hellion]] 
| Reveals a random Physical modifier crafting effect when Harvested
|
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Physical modifier.
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Physical modifier. Physical modifiers are more common.
* Augment a non-influenced Magic or Rare item with a new Physical modifier.
* Augment a non-influenced Magic or Rare item with a new Physical modifier with Lucky values.
* Remove a random non-Physical modifier from a non-influenced item and add a new Physical modifier.
* <s>Remove a random Physical modifier from an item.</s> Removed<ref name="Removed Crafts" />
* <s>Randomise the numeric values of the random Physical modifiers on a Magic or Rare item.</s> Removed<ref name="Removed Crafts" />
* <s>Remove a random Physical modifier from an item and add a new Physical modifier.</s> Removed<ref name="Removed Crafts" /> 
|-
| 1   
| [[Wild Thornwolf]]   
| Reveals a random Socket colour crafting effect when Harvested.
|
* Reforge the colour of a non-Red socket on an item, turning it Red.
* Reforge the colour of a non-Blue socket on an item, turning it Blue.
* Reforge the colour of a non-Green socket on an item, turning it Green.
* Reforge the colour of two random sockets on an item, turning them Red and Blue.
* Reforge the colour of two random sockets on an item, turning them Red and Green.
* Reforge the colour of two random sockets on an item, turning them Blue and Green.
* Reforge the colour of three random sockets on an item, turning them Red, Blue and Green.
* Reforge the colour of a random socket on an item, turning it White.   
|-
| 1   
| [[Wild Ape]]           
| Reveals a random Fire modifier crafting effect when Harvested.
|
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Fire modifier.
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Fire modifier. Fire modifiers are more common.
* Augment a non-influenced Magic or Rare item with a new Fire modifier.
* Augment a non-influenced Magic or Rare item with a new Fire modifier with Lucky values.
* Remove a random non-Fire modifier from a non-influenced item and add a new Fire modifier.
* <s>Remove a random Fire modifier from an item.</s> Removed<ref name="Removed Crafts" />
* <s>Randomise the numeric values of the random Fire modifiers on a Magic or Rare item.</s> Removed<ref name="Removed Crafts" />
* <s>Remove a random Fire modifier from an item and add a new Fire modifier.</s> Removed<ref name="Removed Crafts" />
|-
| 1   
| [[Wild Hatchling]]   
| Reveals a random Currency crafting effect with improved outcome chances when Harvested.
|
* Reforge the number of sockets on an item 10 times, using the outcome with the greatest number of sockets.
* Reforge the links between sockets on an item 10 times, using the outcome with the greatest number of linked sockets.
* Reforge the colours of sockets on an item 10 times, using the outcome with the greatest number of less-common socket colours.
* Improves the Quality of a Flask by at least 10%. Has greater effect on lower rarity flasks. The maximum quality is 20%.
* Improves the Quality of a Gem by at least 10%. The maximum quality is 20%.
* Upgrades a Normal Item to a random rarity 10 times, using the outcome with the highest rarity.
* Reforge a Rare item with new random modifiers 10 times, using the outcome with the highest average modifier level.
* Corrupt an item 10 times, or until getting a corrupted implicit modifier.     
|-
| 2   
| [[Wild Bristlebeast]] 
| Reveals a random crafting effect that changes the element of Elemental Resistance modifiers when Harvested.
|
* Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Cold Resistance.
* Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Lightning Resistance.
* Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Fire Resistance.
* Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Lightning Resistance.
* Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Fire Resistance.
* Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Cold Resistance.                                                                                                                                                                                                                     
|-
| 2   
| [[Wild Snap Hound]] 
| Reveals a currency item exchange, trading three of a certain type of currency for other currency items when Harvested.
|
* Exchange 3 Chaos Orbs for a Divine Orb.
* Exchange 3 Orbs of Transmutation for 3 Orbs of Alchemy.
* Exchange 3 Blessed Orbs for 6 Orbs of Alteration.
* Exchange 3 Orbs of Alchemy for 6 Cartographer's Chisels.
* Exchange 3 Chromatic Orbs for 6 Gemcutter's Prisms.
* Exchange 3 Jeweller's Orbs for 6 Orbs of Fusing.
* Exchange 3 Orbs of Augmentation for 3 Regal Orbs.
* Exchange 3 Scrolls of Wisdom for 6 Orbs of Chance.
* Exchange 3 Simple Sextants for 3 Prime Sextants.
* Exchange 3 Prime Sextants for 3 Awakened Sextants.
* Exchange 3 Orbs of Scouring for 3 Orbs of Annulment.
* Exchange 3 Orbs of Alteration for 3 Chaos Orbs.
* Exchange 3 Vaal Orbs for 6 Orbs of Regret.
* Exchange 3 Cartographer's Chisels for 3 Vaal Orbs.
|-
| 2   
| [[Wild Homunculus]]     
| Reveals a random effect that exchanges Fossils, Essences, Delirium Orbs, Oils or Catalysts when Harvested.
|
* Change a stack of Fossils into a different type of Fossil. The new Fossil type may have a smaller stack size.
* Change a stack of Essences into a different type of the same tier.
* Change a stack of Delirium Orbs into a different type of Delirium Orb.
* Change a stack of Oils into a different colour of Oil.
* Change a stack of Catalysts into a different type of Catalyst.
|-
| 2   
| [[Wild Chieftain]]   
| Allows you to Sacrifice a Map to influence Kirac's crafting options when Harvested.
|
* Sacrifice a Map. Add a free craft to your Map device.
* Sacrifice a Map. Add a free Infused Anarchy craft to your Map device.
* Sacrifice a Map. Add a free Infused Nemesis craft to your Map device.
* Sacrifice a Map. Add a free Infused Domination craft to your Map device.
* Sacrifice a Map. Add a free Infused Bloodlines craft to your Map device.
* Sacrifice a Map. Add a free Infused Rampage craft to your Map device.
* Sacrifice a Map. Add a free Infused Ambush craft to your Map device.
* Sacrifice a Map. Add a free Infused Harbinger craft to your Map device.
* <s>Sacrifice a Map. Add a free Infused Perandus craft to your Map device.</s> Removed<ref name="Removed Crafts" />
|-
| 2   
| [[Wild Spikeback]]     
| Reveals a random crafting effect that reforges a Rare item a certain way when Harvested.
|
* Reforge a Rare item, keeping all Prefixes.
* Reforge a Rare item, keeping all Suffixes.
* Reforge a Rare item, being much less likely to receive the same modifier types.
* Reforge a Rare item, being much more likely to receive the same modifier types.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     
|-
| 3   
| [[Wild Bristle Matron]]
| Allows you to sacrifice a Map to gain additional Atlas missions when Harvested.
|
* Sacrifice a Map to gain 3 Alva Atlas Missions based on its colour.
* Sacrifice a Map to gain 3 Niko Atlas Missions based on its colour.
* Sacrifice a Map to gain 3 Einhar Atlas Missions based on its colour.
* Sacrifice a Map to gain 3 Jun Atlas Missions based on its colour.
* Sacrifice a Map to gain 3 Kirac Atlas Missions based on its colour.
* Sacrifice a Map to gain 1 Atlas Mission for each Master based on its colour.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 
|-
| 3   
| [[Wild Hellion Alpha]] 
| Allows you to sacrifice a Weapon or Armour to create Jewelry or Jewels when Harvested.
|
* Sacrifice a Weapon or Armour to create a Belt with similar modifiers.
* Sacrifice a Weapon or Armour to create a Ring with similar modifiers.
* Sacrifice a Weapon or Armour to create an Amulet with similar modifiers.
* Sacrifice a Weapon or Armour to create a Jewel with similar modifiers.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   
|-
| 3   
| [[Wild Thornmaw]]       
| Allows you to Sacrifice a Map to create items for the Atlas when Harvested.
|
* Sacrifice a White or Yellow Map to create random Map Fragments based on its tier.
* Sacrifice a Red Map to create random Map Fragments based on its tier.
* Sacrifice a Map to create random Map currency based on its tier.
* Sacrifice a Map to create a random Scarab based on its colour.
* Sacrifice a Tier 14 Map or higher to create a random Conqueror-occupied Map.
* Sacrifice a Tier 14 Map or higher to create a random Elder Guardian-occupied Map.
* Sacrifice a Tier 14 Map or higher to create a random Shaper Guardian-occupied Map.
* Sacrifice a Tier 14 Map or higher to create a random Unique Synthesis Map.
|-
| 3   
| [[Wild Brambleback]]   
| Reveals a random Weapon Enchantment that replaces Quality's effect when Harvested.
|
* Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Critical Strike Chance per 4% Quality.
* Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Accuracy per 2% Quality.
* Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Attack Speed per 8% Quality.
* Enchant a Melee Weapon. Quality does not increase its Physical Damage, has  1 Weapon Range per 10% Quality.
* Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Elemental Damage per 2% Quality.
* Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Area of Effect per 4% Quality.
|-
| 3   
| [[Wild Infestation Queen]]
| Causes other seeds to offer an additional crafting outcome.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               
|-
| 1   
| [[Vivid Arachnid]]     
| Reveals a random Attack modifier crafting effect when Harvested.
|
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including an Attack modifier.
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including an Attack modifier. Attack modifiers are more common.
* Augment a non-influenced Magic or Rare item with a new Attack modifier.
* Augment a non-influenced Magic or Rare item with a new Attack modifier with lucky values.
* Remove a random non-Attack modifier from a non-influenced item and add a new Attack modifier.
* <s>Remove a random Attack modifier from an item.</s> Removed<ref name="Removed Crafts" />
* <s>Randomise the numeric values of the random Attack modifiers on a Magic or Rare item.</s> Removed<ref name="Removed Crafts" />
* <s>Remove a random Attack modifier from an item and add a new Attack modifier.</s> Removed<ref name="Removed Crafts" />
|-
| 1   
| [[Vivid Weta]]           
| Reveals a random Life modifier crafting effect when Harvested.
|
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Life modifier.
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Life modifier. Life modifiers are more common.
* Augment a non-influenced Magic or Rare item with a new Life modifier.
* Augment a non-influenced Magic or Rare item with a new Life modifier with Lucky values.
* Remove a random non-Life modifier from a non-influenced item and add a new Life modifier.
* <s>Remove a random Life modifier from an item.</s> Removed<ref name="Removed Crafts" />
* <s>Randomise the numeric values of the random Life modifiers on a Magic or Rare item.</s> Removed<ref name="Removed Crafts" />
* <s>Remove a random Life modifier from an item and add a new Life modifier.</s> Removed<ref name="Removed Crafts" />
|-
| 1   
| [[Vivid Leech]]         
| Reveals a random Socket number crafting effect when Harvested.
|
* <s>Set an item to three sockets</s> Removed<ref name="Removed Crafts" />
* Set an item to four sockets
* Set an item to five sockets
* Set an item to six sockets                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               
|-
| 1   
| [[Vivid Scorpion]]   
| Reveals a random Cold modifier crafting effect when Harvested.
|
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Cold modifier.
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Cold modifier. Cold modifiers are more common.
* Augment a non-influenced Magic or Rare item with a new Cold modifier.
* Augment a non-influenced Magic or Rare item with a new Cold modifier with Lucky values.
* Remove a random non-Cold modifier from a non-influenced item and add a new Cold modifier.
* <s>Remove a random Cold modifier from an item.</s> Removed<ref name="Removed Crafts" />
* <s>Randomise the numeric values of the random Cold modifiers on a Magic or Rare item.</s> Removed<ref name="Removed Crafts" />
* <s>Remove a random Cold modifier from an item and add a new Cold modifier.</s> Removed<ref name="Removed Crafts" />
|-
| 1   
| [[Vivid Thornweaver]] 
| Reveals a random Speed modifier crafting effect when Harvested.
|
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Speed modifier.
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Speed modifier. Speed modifiers are more common.
* Augment a non-influenced Magic or Rare item with a new Speed modifier.
* Augment a non-influenced Magic or Rare item with a new Speed modifier with Lucky values.
* Remove a random non-Speed modifier from a non-influenced item and add a new Speed modifier.
* <s>Remove a random Speed modifier from an item.</s> Removed<ref name="Removed Crafts" />
* <s>Randomise the numeric values of the random Speed modifiers on a Magic or Rare item.</s> Removed<ref name="Removed Crafts" />
* <s>Remove a random Speed modifier from an item and add a new Speed modifier.</s> Removed<ref name="Removed Crafts" />
|-
| 2   
| [[Vivid Razorleg]]   
| Reveals a random Gem crafting effect when Harvested.
|
* Change a Gem into another Gem, carrying over experience and quality if possible.
* Sacrifice a Corrupted Gem to gain 20% of the gem's quality as Gemcutter's Prisms.
* Sacrifice a Corrupted Gem to gain 30% of the gem's quality as Gemcutter's Prisms.
* Sacrifice a Corrupted Gem to gain 40% of the gem's quality as Gemcutter's Prisms.
* Sacrifice a Corrupted Gem to gain 50% of the gem's quality as Gemcutter's Prisms.
* Sacrifice a Corrupted Gem to gain 20% of the gem's total experience stored as a Facetor's Lens.
* Sacrifice a Corrupted Gem to gain 30% of the gem's total experience stored as a Facetor's Lens.
* Sacrifice a Corrupted Gem to gain 40% of the gem's total experience stored as a Facetor's Lens.
* Sacrifice a Corrupted Gem to gain 50% of the gem's total experience stored as a Facetor's Lens.
* Attempt to Awaken a level 20 Support Gem that can be Awakened with a 5% chance. If it does not Awaken, it is destroyed.
|-
| 2   
| [[Vivid Sapsucker]]
| Allows you to change a Map into other Maps when Harvested.
|
* Change a Map into another of the same tier, prioritising Maps that you have not yet completed.
* Sacrifice a Map for multiple Maps one tier lower.
* Sacrifice a Corrupted Map. Create a new Corrupted Map of the same tier and rarity.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   
|-
| 2   
| [[Vivid Parasite]]   
| Allows you to add an Implicit modifier to certain Jewel types when Harvested.
|
* Set a new Implicit modifier on a Cobalt, Crimson, Viridian, or Prismatic Jewel.
* Set a new Implicit modifier on an Abyss Jewel, or Timeless Jewel.
* Set a new Implicit modifier on a Cluster Jewel.
|-
| 2   
| [[Vivid Striketail]] 
| Reveals a random Flask Enchantment that depletes as it is used when Harvested.
|
* Enchant a Flask with a modifier that grants increased Duration. The magnitude of this effect decreases with each use.
* Enchant a Flask with a modifier that grants increased Effect. The magnitude of this effect decreases with each use.
* Enchant a Flask with a modifier that grants increased Maximum Charges. The magnitude of this effect decreases with each use.
* Enchant a Flask with a modifier that grants reduced Charges used. The magnitude of this effect decreases with each use.
|-
| 2   
| [[Vivid Nestback]] 
| Reveals a random Map Enchantment when Harvested.
|
* Enchant a non-Unique Map with "Has an additional modifier from Kirac's crafting bench at random".
* Enchant a non-Unique Map with "Map doesn't consume Sextant charges".
* Enchant a non-Unique Map with "Map has a Vaal Side Area".
* Enchant a non-Unique Map with "Map boss is surrounded by Tormented Spirits".
|-
| 3   
| [[Vivid Whipleg]]     
| Reveals a currency item exchange, trading ten of a certain type of currency for other currency items when Harvested.
|
* Exchange 10 Chaos Orbs for an Exalted Orb.
* Exchange 10 Orbs of Transmutation for 10 Orbs of Alchemy.
* Exchange 10 Blessed Orbs for 20 Orbs of Alteration.
* Exchange 10 Orbs of Alchemy for 20 Cartographer's Chisels.
* Exchange 10 Chromatic Orbs for 20 Gemcutter's Prisms.
* Exchange 10 Jeweller's Orbs for 20 Orbs of Fusing.
* Exchange 10 Orbs of Augmentation for 10 Regal Orbs.
* Exchange 10 Scrolls of Wisdom for 20 Orbs of Chance.
* <s>Exchange 10 Simple Sextants for 10 Prime Sextants.</s> Removed<ref name="Removed Crafts" />2
* <S>Exchange 10 Prime Sextants for 10 Awakened Sextants.</s> Removed<ref name="Removed Crafts" />2
* Exchange 10 Orbs of Scouring for 10 Orbs of Annulment.
* Exchange 10 Orbs of Alteration for 10 Chaos Orbs.
* Exchange 10 Vaal Orbs for 20 Orbs of Regret.
* Exchange 10 Cartographer's Chisels for 10 Vaal Orbs.
|-
| 3   
| [[Vivid Watcher]] 
| Allows you to enhance specialised Currency a certain way when Harvested.
|
* Upgrade the tier of an Essence.
* Exchange a Resonator for a Fossil or vice versa. Rare outcomes are more likely with rare inputs.
* Upgrade an Oil into an Oil one tier higher.
* Upgrade an Engineer's Orb to an Infused Engineer's Orb.
|-
| 3   
| [[Vivid Vulture]]     
| Allows you to modify a Scarab a certain way when Harvested
|
* Change a Scarab to another Scarab of the same rarity.
* Attempt to upgrade a Scarab, with a chance for it to become Winged.
* Split a Scarab into two Scarabs of lower rarity.
|-
| 3   
| [[Vivid Abberarach]]   
| Allows you to upgrade an Offering to the Goddess when Harvested
|
* Change an Offering to the Goddess into a Tribute to the Goddess.
* Change an Offering to the Goddess into a Gift to the Goddess.
* Change an Offering to the Goddess into a Dedication to the Goddess.
|-
| 3   
|[[Vivid Devourer]]   
| Adds 10 random Wild and Primal harvest outcomes.
|-
| 1   
| [[Primal Rhoa]]         
| Reveals a random Defence modifier crafting effect when Harvested.
|
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Defence modifier.
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Defence modifier. Defence modifiers are more common.
* Augment a non-influenced Magic or Rare item with a new Defence modifier.
* Augment a non-influenced Magic or Rare item with a new Defence modifier with Lucky values.
* Remove a random non-Defence modifier from a non-influenced item and add a new Defence modifier.
* <s>Remove a random Defence modifier from an item.</s> Removed<ref name="Removed Crafts" />
* <s>Randomise the numeric values of the random Defence modifiers on a Magic or Rare item.</s> Removed<ref name="Removed Crafts" />
* <s>Remove a random Defence modifier from an item and add a new Defence modifier.</s> Removed<ref name="Removed Crafts" />
|-
| 1   
| [[Primal Dustspitter]]
| Reveals a random Lightning modifier crafting effect when Harvested.
|
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Lightning modifier.
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Lightning modifier. Lightning modifiers are more common.
* Augment a non-influenced Magic or Rare item with a new Lightning modifier.
* Augment a non-influenced Magic or Rare item with a new Lightning modifier with Lucky values.
* Remove a random non-Lightning modifier from a non-influenced item and add a new Lightning modifier.
* <s>Remove a random Lightning modifier from an item.</s> Removed<ref name="Removed Crafts" />
* <s>Randomise the numeric values of the random Lightning modifiers on a Magic or Rare item.</s> Removed<ref name="Removed Crafts" />
* <s>Remove a random Lightning modifier from an item and add a new Lightning modifier.</s> Removed<ref name="Removed Crafts" />
|-
| 1   
| [[Primal Feasting Horror]]
| Reveals a random Socket link crafting effect when Harvested
|
* <s>Reforge the links between sockets on an item, linking three sockets.</s> Removed<ref name="Removed Crafts" />
* Reforge the links between sockets on an item, linking four sockets.
* Reforge the links between sockets on an item, linking five sockets.
* Reforge the links between sockets on an item, linking six sockets.
|-
| 1   
| [[Primal Maw]]         
| Reveals a random Chaos modifier crafting effect when Harvested.
|
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Chaos modifier.
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Chaos modifier. Chaos modifiers are more common.
* Augment a non-influenced Magic or Rare item with a new Chaos modifier.
* Augment a non-influenced Magic or Rare item with a new Chaos modifier with Lucky values.
* Remove a random non-Chaos modifier from a non-influenced item and add a new Chaos modifier.
* <s>Remove a random Chaos modifier from an item.</s> Removed<ref name="Removed Crafts" />
* <s>Randomise the numeric values of the random Chaos modifiers on a Magic or Rare item.</s> Removed<ref name="Removed Crafts" />
* <s>Remove a random Chaos modifier from an item and add a new Chaos modifier.</s> Removed<ref name="Removed Crafts" />
|-
| 1   
| [[Primal Cleaveling]]     
| Reveals a random Unique Item transformation effect when Harvested.
|
* Change a Unique item into another random Unique item.
* Change a Unique into a random Unique Weapon or Quiver.
* Change a Unique into a random Unique Armour.
* Change a Unique into a random Unique Ring, Amulet or Belt.
* Change a Unique Weapon or Quiver into another Unique Weapon or Quiver of that weapon type.
* Change a Unique Armour into another Unique Armour of that type.
* Change a Unique Ring, Amulet or Belt into another Unique item of that type.
* Change a Unique Jewel into another Unique Jewel.
|-
| 2   
| [[Primal Rhex]]     
| Allows you to sacrifice Divination Cards to create Divination Cards when Harvested.
|
* Change a Divination Card into another random Divination Card.
* Sacrifice up to half a stack of Divination Cards to receive between 0 and twice that amount of the same Card.
* Sacrifice a stack of Divination Cards for that many different Divination Cards.
|-
| 2   
| [[Primal Dustcrab]]     
| Allows you to exchange certain Map Fragments for another of the same type when Harvested.
|
* Change a Sacrifice or Mortal Fragment into another random Fragment of that type.
* Change a Shaper Fragment into another random Shaper Fragment.
* Change an Elder Fragment into another random Elder Fragment of that type.
* Change an Conqueror Fragment into another random Conqueror Fragment of that type.
|-
| 2   
| [[Primal Viper]]       
| Reveals a random Critical modifier crafting effect when Harvested.
|
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Critical modifier.
* Reforge a Normal, Magic, or Rare item as a Rare item with random modifiers, including a Critical modifier. Critical modifiers are more common.
* Augment a non-influenced Magic or Rare item with a new Critical modifier.
* Augment a non-influenced Magic or Rare item with a new Critical modifier with lucky values.
* Remove a random non-Critical modifier from a non-influenced item and add a new Critical modifier.
* <s>Remove a random Critical modifier from an item.</s> Removed<ref name="Removed Crafts" />
* <s>Randomise the numeric values of the random Critical modifiers on a Magic or Rare item.</s> Removed<ref name="Removed Crafts" />
* <s>Remove a random Critical modifier from an item and add a new Critical modifier.</s> Removed<ref name="Removed Crafts" />
|-
| 2   
| [[Primal Chimeral]]
| Reveals a random crafting effect that upgrades a Normal or Magic item's Rarity when Harvested.
|
* Upgrade a Normal item to a Magic item, adding one random high-tier modifier.
* Upgrade a Normal item to a Magic item, adding two random high-tier modifiers.
* Upgrade a Magic item to a Rare item, adding two random modifiers.
* Upgrade a Magic item to a Rare item, adding two random high-tier modifiers.
* Upgrade a Magic item to a Rare item, adding three random modifiers.
* Upgrade a Magic item to a Rare item, adding three random high-tier modifiers.
* Upgrade a Magic item to a Rare item, adding four random modifiers.
* Upgrade a Magic item to a Rare item, adding four random high-tier modifiers        .                                                                                                                                                                                                                                                                                       
|-
| 2   
| [[Primal Scrabbler]]     
| Allows you to modify an item, resulting in Lucky modifier values when Harvested.
|
* Reforge a Rare item with Lucky modifier values, keeping all Prefixes.
* Reforge a Rare item with Lucky modifier values, keeping all Suffixes.
* Reroll the values of Prefix, Suffix and Implicit modifiers on a Rare item, with Lucky modifier values.
* Augment a Rare item with a new modifier, with Lucky modifier values.
* Reroll the values of Prefix modifiers on a Magic or Rare item, with Lucky modifier values.
* Reroll the values of Suffix modifiers on a Magic or Rare item, with Lucky modifier values.
|-
| 3   
| [[Primal Rhex Matriarch]]
| Allows you to exchange Splinters, Breachstones, or Emblems for others of the same type when Harvested.
|
* Change a stack of Breach Splinters or a normal, Charged, Enriched, or Pure Breachstone into Splinters or a Breachstone of another type.
* Change a stack of Timeless Splinters or a Timeless Emblem into Splinters or an Emblem of another type.
* <s>Change a Pale Court Key into another random Pale Court Key.</s> Removed
|-
| 3   
| [[Primal Crushclaw]]   
| Allows you to exchange a Unique, Bestiary, or Harbinger item for a related item when Harvested.
|
* Change a Unique Bestiary item or item with an Aspect into Lures of the same beast family.
* Change a Harbinger Unique or Unique Piece into a random Beachhead Map.
|-
| 3   
| [[Primal Blisterlord]] 
| Allows you randomise the Atlas Influence of a certain type of Influenced item when Harvested.
|
* Randomise the Influence of an influenced Normal, Magic, or Rare Weapon, as well as reforging the item with new random modifiers.
* Randomise the Influence of an influenced Normal, Magic, or Rare Armour, as well as reforging the item with new random modifiers.
* Randomise the Influence of an influenced Normal, Magic, or Rare Jewellery, as well as reforging the item with new random modifiers.
|-
| 3   
| [[Primal Cystcaller]] 
| Reveals a random Body Armour Enchantment that replaces Quality's effect when Harvested.
|
* Enchant Body Armour. Quality does not increase its Defences, grants  1 Maximum Life per 2% quality.
* Enchant Body Armour. Quality does not increase its Defences, grants  1 Maximum Mana per 2% quality.
* Enchant Body Armour. Quality does not increase its Defences, grants  1 Strength per 2% quality.
* Enchant Body Armour. Quality does not increase its Defences, grants  1 Dexterity per 2% quality.
* Enchant Body Armour. Quality does not increase its Defences, grants  1 Intelligence per 2% quality.
* Enchant Body Armour. Quality does not increase its Defences, grants 1% Fire Resistance per 2% quality.
* Enchant Body Armour. Quality does not increase its Defences, grants 1% Cold Resistance per 2% quality.
* Enchant Body Armour. Quality does not increase its Defences, grants 1% Lightning Resistance per 2% quality.
|-
| 3   
| [[Primal Reborn]]       
| Causes other seeds to offer a Lucky crafting outcome.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 
|}


==Version history==
==Version history==

Revision as of 22:34, 29 August 2022

EffectWildVividPrimalSacred
Reforge a Rare item with random modifiers, including a Fire modifier50000
Reforge a Rare item with random modifiers, including a Cold modifier05000
Reforge a Rare item with random modifiers, including a Lightning modifier00500
Reforge a Rare item with random modifiers, including a Physical modifier05000
Reforge a Rare item with random modifiers, including a Life modifier75000
Reforge a Rare item with random modifiers, including a Defence modifier00750
Reforge a Rare item with random modifiers, including a Chaos modifier010000
Reforge a Rare item with random modifiers, including an Attack modifier75000
Reforge a Rare item with random modifiers, including a Caster modifier00750
Reforge a Rare item with random modifiers, including a Speed modifier015000
Reforge a Rare item with random modifiers, including a Critical modifier001500
Reforge a Rare item, being more likely to receive the same modifier types200000
Reforge a Rare item, being less likely to receive the same modifier types200000
Sacrifice a Corrupted Map. Create a new Corrupted Map of the same tier and rarity.200000
Change a stack of Fossils into a different type of Fossil. The new Fossil type may have a smaller stack size. Cost is proportional to stack size.30000
Change a stack of Oils into a different colour of Oil. Cost is proportional to stack size.03000
Change a stack of Catalysts into a different type of Catalyst. Cost is proportional to stack size.03000
Change a stack of Essences into a different type of the same tier. Cost is proportional to stack size.00300
Change a stack of Timeless Splinters or a Timeless Emblem into Splinters or an Emblem of another type. Cost is proportional to stack size.0040
Change a stack of Breach Splinters or a normal, Charged, Enriched or Pure Breachstone into Splinters or a Breachstone of another type. Cost is proportional to stack size.4000
Change a stack of Scarabs to a different type of the same rarity. Cost is proportional to stack size.30000
Change a stack of Delirium Orbs into a different type of Delirium Orb. Cost is proportional to stack size.00300
Change a Divination Card into another random Divination Card07500
Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Fire Resistance500000
Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Fire Resistance500000
Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Cold Resistance050000
Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Cold Resistance050000
Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Lightning Resistance005000
Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Lightning Resistance005000
Enchant a Flask with a modifier that grants increased Duration. The magnitude of this effect decreases with each use800000
Enchant a Flask with a modifier that grants increased Maximum Charges. The magnitude of this effect decreases with each use800000
Enchant a Flask with a modifier that grants increased Effect. The magnitude of this effect decreases with each use080000
Enchant a Flask with a modifier that grants reduced Charges used. The magnitude of this effect decreases with each use008000
Change a stack of Shaper Fragments into other random Shaper Fragments. Cost is proportional to stack size.500000
Change a stack of Elder Fragments into other random Elder Fragments. Cost is proportional to stack size.005000
Change a stack of Conqueror Fragments into other random Conqueror Fragments. Cost is proportional to stack size.050000
Change a stack of Sacrifice or Mortal Fragments into other random Fragments of that type. Cost is proportional to stack size.005000
Sacrifice up to half a stack of Divination Cards to receive between 0 and twice that amount of the same Card0150000
Enchant a non-Unique Map with Map doesn't consume Sextant charges0250000
Sacrifice a Corrupted Gem to gain 50% of the gem's total experience stored as a Facetor's Lens0400000
Randomise the Influence types on an Influenced Normal, Magic or Rare Item, as well as reforging the item with new random modifiers0010000
Enchant a Body Armour. Quality does not increase its Defences, grants +1 Maximum Life per 2% quality3250000
Enchant a Body Armour. Quality does not increase its Defences, grants +1 Maximum Mana per 2% quality0032500
Enchant a Body Armour. Quality does not increase its Defences, grants +1 Strength per 2% quality3250000
Enchant a Body Armour. Quality does not increase its Defences, grants +1 Dexterity per 2% quality0325000
Enchant a Body Armour. Quality does not increase its Defences, grants +1 Intelligence per 2% quality0032500
Enchant a Body Armour. Quality does not increase its Defences, grants +1% to Fire Resistance per 2% quality3250000
Enchant a Body Armour. Quality does not increase its Defences, grants +1% to Cold Resistance per 2% quality0325000
Enchant a Body Armour. Quality does not increase its Defences, grants +1% to Lightning Resistance per 2% quality0032500
Enchant a Melee Weapon. Quality does not increase its Physical Damage, has +1 Weapon Range per 10% Quality5000000
Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Area of Effect per 4% Quality5000000
Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Accuracy per 2% Quality0500000
Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Attack Speed per 8% Quality0500000
Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Critical Strike Chance per 4% Quality0050000
Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Elemental Damage per 2% Quality0050000
Reforge the colour of a random socket on an item, turning it White12500001
Add a new Fire modifier and remove another random modifier from a non-Influenced item15000001
Add a new Cold modifier and remove another random modifier from a non-Influenced item01500001
Add a new Lightning modifier and remove another random modifier from a non-Influenced item00150001
Add a new Physical modifier and remove another random modifier from a non-Influenced item01500001
Add a new Life modifier and remove another random modifier from a non-Influenced item17500001
Add a new Defence modifier and remove another random modifier from a non-Influenced item00175001
Add a new Chaos modifier and remove another random modifier from a non-Influenced item01750001
Add a new Attack modifier and remove another random modifier from a non-Influenced item17500001
Add a new Caster modifier and remove another random modifier from a non-Influenced item00175001
Add a new Speed modifier and remove another random modifier from a non-Influenced item02000001
Add a new Critical modifier and remove another random modifier from a non-Influenced item00200001
Synthesise an item, giving random Synthesised implicits. Cannot be used on Unique, Influenced, Synthesised or Fractured items0500001
Reforge an Influenced Rare item with random modifiers, including a Influence modifier0050001

Version history

Version Changes
3.16.0
  • Crafts that previously reforged a Normal or Magic item to a Rare with a specific Modifier now reforge a Normal, Magic or Rare item into a Rare with a specific Modifier.
  • Crafts that previously reforged a Rare with a specific Modifier now reforge a Normal, Magic or Rare item into a Rare with a specific Modifier.
  • Crafts that previously reforged a Rare with a specific Modifier, and made that Modifier group more common, now reforge a Normal, Magic or Rare item into a Rare with a specific Modifier, and make that Modifier group more common.
3.14.0
  • Some crafts that had overly-deterministic behaviour have been removed. These include most Annulment-type crafts (crafts that removed a modifier of a specific type), and all type-specific Divine crafts (crafts that rerolled the value of specific modifiers).
  • Type-specific Exalted crafts (crafts that augmented modifiers of specific types to items) can now only be applied to non-influenced items. This does not apply to the existing modifier which applies an Influenced modifier to an already Influenced item.
  • Crafts that added random Atlas Influences to certain types of non-Influenced items have been removed. In their place, crafts that randomise the existing Influence on an item while also reforging it with new modifiers have been added.
3.11.0
  • Introduced to the game.

References

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