Lion's Roar: Difference between revisions

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>Lord joshi
m (2.2.0 changes)
>TheFrz
mNo edit summary
Line 8: Line 8:
| RequiredLevel        = 27
| RequiredLevel        = 27
| Effect              = +3000 to Armour
| Effect              = +3000 to Armour
| FlaskDuration        = 4.00
| FlaskDuration        = 4
| FlaskCharges        = 60
| FlaskCharges        = 60
| FlaskChargesUsed    = 30
| FlaskChargesUsed    = 30

Revision as of 12:58, 5 March 2016

Lion's Roar
Granite Flask
Lasts 4 Seconds
Consumes 30 of 60 Charges on use
+3000 to Armour
Requires Level 27
Knocks Back Enemies in an Area on Flask use
75% chance to cause Enemies to Flee on use
(30 to 35)% more Melee Physical Damage during effect
Adds Knockback during flask effect
A sprinkle of hunger, a spoonful of menace and three generous cups of Might.

Lion's Roar is a unique Granite FlaskGranite FlaskLasts 6.00 Seconds
Consumes 30 of 60 Charges on use
+1500 to Armour
Requires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
.

Vendor: 8Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 11Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.

Lion's Roar has a small chance of beign sold by Zana, Master Cartographer for 5 Chaos Orbs.

Developer attribution

Lion's Roar was created by developer Erik.[citation needed]

Divination Card

Version history

Version Changes
2.2.0
  • Lion's Roar no longer requires extra charges to use and can be used twice. It now also provides 30-35% more melee physical damage (instead of a fixed 30%).
2.0.0
  • Introduced to the game.