Life and Armour: Difference between revisions

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>Vinifera7
(Updated for version 1.3.0)
m (basic → small)
 
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Passive skill box|Life and Armour}}
| name                  = Life and Armour
| type                  = Basic
| bonuses                =
*
** 6% increased Armour
** 5% increased maximum Life
*
** 6% increased Armour
** 4% increased maximum Life
*
** 8% increased Armour
** 4% increased maximum Life
*
** 12% increased Armour
** 4% increased maximum Life
*
** 16% increased Armour
** +16 to maximum Life
}}</onlyinclude>


'''Life and Armour''' is a [[basic passive skill]]. Most variants grant increased [[armour]] rating and maximum [[life]]. One variant grants increased armour rating and additional base maximum life.
'''Life and Armour''' is a [[small passive skill]]. Most variants grant increased [[armour]] rating and maximum [[life]]. One variant grants increased armour rating and additional base maximum life.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|1.3.0}}
{{Version history table row|1.3.0|
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
{{VersionHistoryRow|1.2.0}}
}}
{{Version history table row|1.2.0|
* Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.
* Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.
|}
}}
{{Version history table end}}

Latest revision as of 03:41, 29 May 2023

Life and Armour
Passive Skill
+20 to Armour
+16 to maximum Life [1]

10% increased Armour
4% increased maximum Life [1] [2]

12% increased Armour
4% increased maximum Life [1]

4% increased maximum Life
8% increased Armour [1] [2]

5% increased maximum Life
+30 to Armour [1]

Life and Armour is a small passive skill. Most variants grant increased armour rating and maximum life. One variant grants increased armour rating and additional base maximum life.

Version history

Version Changes
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
1.2.0
  • Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.