Item Rarity Support: Difference between revisions
Jump to navigation
Jump to search
>Aezlo mNo edit summary |
>Aezlo mNo edit summary |
(No difference)
|
Revision as of 22:09, 4 July 2012
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).
Increases the rarity of items dropped by monsters killed with this skill.
Gem Leveling
Level | Required Level | Required Intelligence | % Increased Rarity of Items Dropped by Slain Enemies | Experience to Level |
---|---|---|---|---|
1 | ||||
2 | ||||
3 | ||||
4 | ||||
5 | ||||
6 | ||||
7 | ||||
8 | 43 | 56 | 44% | 644165 |
9 | 45 | 58 | 46% | 782325 |
10 | 47 | 61 | 47% | 945554 |
11 | 49 | 63 | 48% | 1791769 |
12 | ||||
13 | ||||
14 | ||||
15 | ||||
16 | ||||
17 | 57 | 73 | 54% | 50,550,118 |
18 | ||||
19 | ||||
20 |
Gem Quality
Each percentage of quality adds +0.35% Increased Rarity.