Headsman

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Revision as of 09:58, 29 July 2018 by >BotK2 (replacing passive template with cargo passive skill box)
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Headsman
Ascendancy Notable Passive Skill
Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy
Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy
Kill Enemies that have 20% or lower Life when Hit by your Skills [1]

Headsman is a notable Ascendancy passive skill for the Slayer that grants immunity to reflected physical damage. It also grants more damage and increased area of effect of skills if you have killed recently.

Version history

Version Changes
3.2.0
  • Increased area of effect from killing an enemy recently increased from 15% to 20%.
  • Now grants immunity to reflected physical damage (from 50% reduced reflected physical damage).
2.4.0
  • Headsman now grants 15% increased area of effect if you have killed an enemy recently (down from 20%).
2.3.0
  • Reworked:
    • Old: Hits deal 100% increased Damage against Enemies that are on Low Life, 20% chance to gain Onslaught for 3 seconds on Kill
    • New: 50% reduced Reflected Physical Damage taken, 20% more Damage if you've Killed Recently, 20% increased radius of Area Skills if you've Killed Recently
2.2.0
  • Added to the game.