Headsman: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.15.0 | {{Version history table row|3.15.0| | ||
* Headsman: Now called [[Bane of Legends]]. | * Headsman: Now called [[Bane of Legends]]. | ||
* Bane of Legends: Now called Headsman. | * Bane of Legends: Now called Headsman. | ||
{{Version history table row|3.8.0 | }} | ||
{{Version history table row|3.8.0| | |||
* You now gain 10% increased attack speed for 20 seconds when you kill a Rare or Unique enemy (from 20%). You now gain 10% increased movement speed for 20 seconds when you kill an enemy (from 20%). | * You now gain 10% increased attack speed for 20 seconds when you kill a Rare or Unique enemy (from 20%). You now gain 10% increased movement speed for 20 seconds when you kill an enemy (from 20%). | ||
{{Version history table row|3.7.0 | }} | ||
{{Version history table row|3.7.0| | |||
* No longer grants Onslaught for 20 seconds when you kill a rare or unique enemy, instead granting 20% increased attack speed for 20 seconds when you kill a rare or unique enemy. Now also grants 20% increased movement speed for 20 seconds when you kill an enemy (of any rarity). | * No longer grants Onslaught for 20 seconds when you kill a rare or unique enemy, instead granting 20% increased attack speed for 20 seconds when you kill a rare or unique enemy. Now also grants 20% increased movement speed for 20 seconds when you kill an enemy (of any rarity). | ||
{{Version history table row|2.3.0 | }} | ||
{{Version history table row|2.3.0| | |||
* Reworked: | * Reworked: | ||
** Old: 50% increased Damage against Rare and Unique Enemies, 20% of Overkill Damage is Leeched as Life | ** Old: 50% increased Damage against Rare and Unique Enemies, 20% of Overkill Damage is Leeched as Life | ||
** New: Gain Onslaught for 20 seconds when you kill a Rare or Unique Enemy, Kill Enemies that have 20% or lower Life when Hit by your Skills | ** New: Gain Onslaught for 20 seconds when you kill a Rare or Unique Enemy, Kill Enemies that have 20% or lower Life when Hit by your Skills | ||
{{Version history table row|2.2.0 | }} | ||
{{Version history table row|2.2.0| | |||
* Added to the game. | * Added to the game. | ||
}} | |||
{{Version history table end}} | {{Version history table end}} |
Revision as of 07:26, 25 July 2022
Headsman
Ascendancy Notable Passive Skill
Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy
Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy
Kill Enemies that have 20% or lower Life when Hit by your Skills [1]
Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy
Kill Enemies that have 20% or lower Life when Hit by your Skills [1]
Headsman is a notable Ascendancy passive skill for the Slayer that causes hits with your skills to kill enemies if they reach 20% or less life after being hit, similar to Culling Strike. It also grants increased movement speed when you kill any enemy and increased attack speed if you killed a rare or unique enemy.
Version history
Version | Changes |
---|---|
3.15.0 |
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3.8.0 |
|
3.7.0 |
|
2.3.0 |
|
2.2.0 |
|