Headsman: Difference between revisions

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{{Passive skill box|Headsman}}
{{Passive skill box|Headsman}}


'''Headsman''' is a notable [[Ascendancy passive skill]] for the [[Slayer]] that grants immunity to [[reflect]]ed physical damage. It also grants more damage and increased [[area of effect]] of skills if you have killed [[recently]].
'''Headsman''' is a notable [[Ascendancy passive skill]] for the [[Slayer]] that causes hits with your skills to kill enemies if they reach 20% or less life after being hit, similar to [[Culling Strike]]. It also grants increased [[movement speed]] when you kill any enemy and increased [[attack speed]] if you killed a rare or unique enemy.
 
==Ruthless mode==
{{infocard
|header    = Headsman (Ruthless)
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:BaneOfLegends (Slayer) passive skill icon.png]]</div>
|2        = Kill Enemies that have 20% or lower Life when Hit by your Skills
}}
 
Headsman in [[Ruthless mode]] does not grant increased attack speed or movement speed after killing an enemy.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.2.0}}
{{Version history table row|3.22.0|
* Increased area of effect from killing an enemy recently increased from 15% to 20%.
* {{Ruthless}} No longer provides "Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy" or "Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy" in Ruthless.
* Now grants immunity to reflected physical damage (from 50% reduced reflected physical damage).
}}
{{VersionHistoryRow|2.4.0}}
{{Version history table row|3.15.0|
* Headsman now grants 15% increased area of effect if you have killed an enemy recently (down from 20%).
* Headsman: Now called [[Bane of Legends]].
{{VersionHistoryRow|2.3.0}}
* Bane of Legends: Now called Headsman.
}}
{{Version history table row|3.8.0|
* You now gain 10% increased attack speed for 20 seconds when you kill a Rare or Unique enemy (from 20%). You now gain 10% increased movement speed for 20 seconds when you kill an enemy (from 20%).
}}
{{Version history table row|3.7.0|
* No longer grants Onslaught for 20 seconds when you kill a rare or unique enemy, instead granting 20% increased attack speed for 20 seconds when you kill a rare or unique enemy. Now also grants 20% increased movement speed for 20 seconds when you kill an enemy (of any rarity).
}}
{{Version history table row|2.3.0|
* Reworked:
* Reworked:
** Old: Hits deal 100% increased Damage against Enemies that are on Low Life, 20% chance to gain Onslaught for 3 seconds on Kill
** Old: 50% increased Damage against Rare and Unique Enemies, 20% of Overkill Damage is Leeched as Life
** New: 50% reduced Reflected Physical Damage taken, 20% more Damage if you've Killed Recently, 20% increased radius of Area Skills if you've Killed Recently
** New: Gain Onslaught for 20 seconds when you kill a Rare or Unique Enemy, Kill Enemies that have 20% or lower Life when Hit by your Skills
{{VersionHistoryRow|2.2.0}}
}}
{{Version history table row|2.2.0|
* Added to the game.
* Added to the game.
|}
}}
{{Version history table end}}

Latest revision as of 02:31, 25 January 2024

Headsman
Ascendancy Notable Passive Skill
Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy
Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy
Kill Enemies that have 20% or lower Life when Hit by your Skills [1]

Headsman is a notable Ascendancy passive skill for the Slayer that causes hits with your skills to kill enemies if they reach 20% or less life after being hit, similar to Culling Strike. It also grants increased movement speed when you kill any enemy and increased attack speed if you killed a rare or unique enemy.

Ruthless mode

Headsman (Ruthless)
Ascendancy Notable Passive Skill
Kill Enemies that have 20% or lower Life when Hit by your Skills

Headsman in Ruthless mode does not grant increased attack speed or movement speed after killing an enemy.

Version history

Version Changes
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] No longer provides "Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy" or "Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy" in Ruthless.
3.15.0
  • Headsman: Now called Bane of Legends.
  • Bane of Legends: Now called Headsman.
3.8.0
  • You now gain 10% increased attack speed for 20 seconds when you kill a Rare or Unique enemy (from 20%). You now gain 10% increased movement speed for 20 seconds when you kill an enemy (from 20%).
3.7.0
  • No longer grants Onslaught for 20 seconds when you kill a rare or unique enemy, instead granting 20% increased attack speed for 20 seconds when you kill a rare or unique enemy. Now also grants 20% increased movement speed for 20 seconds when you kill an enemy (of any rarity).
2.3.0
  • Reworked:
    • Old: 50% increased Damage against Rare and Unique Enemies, 20% of Overkill Damage is Leeched as Life
    • New: Gain Onslaught for 20 seconds when you kill a Rare or Unique Enemy, Kill Enemies that have 20% or lower Life when Hit by your Skills
2.2.0
  • Added to the game.