Gathering Winds: Difference between revisions

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'''Gathering Winds''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]].
'''Gathering Winds''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]].


Gathering Winds grants permanent [[Tailwind]] to the player {{c|help|(Tailwind increases Action Speed by 8%)}}, and grants an aura-like effect for nearby allies. Using any [[skill]] grants one [[Gale Force]], a temporary stackable buff that grants 15% increased effect of Tailwind per stack to the player only.
Gathering Winds grants permanent {{stl|Tailwind}} to the player {{c|help|(Tailwind increases Action Speed by 8%)}}, and grants an aura-like effect for nearby allies. Using any [[skill]] grants one {{stl|Gale Force}}, a temporary stackable buff that grants 15% increased effect of {{stl|Tailwind}} per stack to the player only.


Each instance of Gale Force lasts for 4 seconds, and the player can have a maximum of 10 Gale Force. Gaining Gale Force will not refresh existing stacks' durations.
Each instance of Gale Force lasts for 4 seconds, and the player can have a maximum of 10 Gale Force. Gaining Gale Force will not refresh existing stacks' durations.

Revision as of 16:32, 17 June 2023

Gathering Winds
Ascendancy Notable Passive Skill
Gain 1 Gale Force when you use a Skill
15% increased Effect of Tailwind on you per Gale Force
You and nearby Allies have Tailwind [1]

Gathering Winds is a notable Ascendancy passive skill for the Deadeye.

Gathering Winds grants permanent Tailwind to the player (Tailwind increases Action Speed by 8%), and grants an aura-like effect for nearby allies. Using any skill grants one Gale Force, a temporary stackable buff that grants 15% increased effect of Tailwind per stack to the player only.

Each instance of Gale Force lasts for 4 seconds, and the player can have a maximum of 10 Gale Force. Gaining Gale Force will not refresh existing stacks' durations.

Version history

Version Changes
3.14.0
3.13.0
  • Reworked.
Now grants permanent tailwind for the player and nearby allies, and the increased tailwind effect on skill use has been strengthened and renamed as Gale Force. No longer grants evasion rating while the player has tailwind.
3.2.0
  • Added to the game.