Forethought: Difference between revisions

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(→‎Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.)
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{{Version history table row|3.16.0|
{{Version history table row|3.16.0|
*''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.''
*''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.''
*(Undocumented):
* {{Undocumented}} Now grants {{c|mod|15% increased Mana Regeneration Rate}}.
**Now grants {{c|mod|15% increased Mana Regeneration Rate}}.
 
}}
}}
{{Version history table row|3.11.0|
{{Version history table row|3.11.0|

Revision as of 09:44, 10 March 2023

Forethought
Notable Passive Skill
30% increased maximum Mana
10% increased Mana Cost of Skills [1]

Forethought is a notable passive skill that grants increased maximum mana, increased mana cost of skills and increased mana regeneration rate.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Teal OilIndigo OilBlack OilForethought
30% increased maximum Mana
10% increased Mana Cost of Skills

Version history

Version Changes
3.16.0
  • Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.] Now grants 15% increased Mana Regeneration Rate.
3.11.0
  • Introduced to the game.