Forethought: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.16.0|
*''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.''
*''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.''
*(Undocumented):
*(Undocumented):
**Now grants {{c|mod|15% increased Mana Regeneration Rate}}.
**Now grants {{c|mod|15% increased Mana Regeneration Rate}}.


{{Version history table row|3.11.0}}
}}
{{Version history table row|3.11.0|
*Introduced to the game.
*Introduced to the game.
}}
{{Version history table end}}
{{Version history table end}}

Revision as of 04:53, 26 July 2022

Forethought
Notable Passive Skill
30% increased maximum Mana
10% increased Mana Cost of Skills [1]

Forethought is a notable passive skill that grants increased maximum mana, increased mana cost of skills and increased mana regeneration rate.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Teal OilIndigo OilBlack OilForethought
30% increased maximum Mana
10% increased Mana Cost of Skills

Version history

Version Changes
3.16.0
  • Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.
  • (Undocumented):
    • Now grants 15% increased Mana Regeneration Rate.


3.11.0
  • Introduced to the game.