Fangs of the Viper: Difference between revisions

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==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.2.0}}
{{Version history table row|2.2.0}}
* Notable has been changed from 10 Dexterity to 20 Dexterity.
* Notable has been changed from 10 Dexterity to 20 Dexterity.
{{VersionHistoryRow|2.1.0}}
{{Version history table row|2.1.0}}
* Changes related to damage from Poison, Chaos and Damage over time. Renamed from [[Quickness (2)|Quickness]].
* Changes related to damage from Poison, Chaos and Damage over time. Renamed from [[Quickness (2)|Quickness]].
{{VersionHistoryRow|1.2.0}}
{{Version history table row|1.2.0}}
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
{{VersionHistoryRow|1.0.3}}
{{Version history table row|1.0.3}}
* New groups of passives have been added for Chaos Damage and Damage over Time.
* New groups of passives have been added for Chaos Damage and Damage over Time.
|}
|}


[[ru:Клыки гадюки]]
[[ru:Клыки гадюки]]

Revision as of 05:32, 2 November 2020

Fangs of the Viper
Notable Passive Skill
+20 to Dexterity
5% increased Movement Speed
20% increased Physical Damage
20% increased Chaos Damage [1]


Fangs of the Viper is a notable passive skill that grants increased physical damage, increased chaos damage, increased movement speed and additional dexterity.

Version history

Version Changes
2.2.0
  • Notable has been changed from 10 Dexterity to 20 Dexterity.
2.1.0
  • Changes related to damage from Poison, Chaos and Damage over time. Renamed from Quickness.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.
1.0.3
  • New groups of passives have been added for Chaos Damage and Damage over Time.

ru:Клыки гадюки