Ezomyte Peak: Difference between revisions

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m (Re-formatting numerical ranges; see discussion)
>Vinibot
m (Replacing range template inclusions with plain text in preparation for handling table sorting keys in a better way)
Line 5: Line 5:
| Subtype                = Helmet
| Subtype                = Helmet
| BaseItem              = Iron Hat
| BaseItem              = Iron Hat
| Armour                = {{c|mod|{{range|23|33}}}}
| Armour                = {{c|mod|(23 to 33)}}
| RandomMods            = 20% increased Physical Damage <br> +(15 to 25) to Armour <br> +(25 to 50) to maximum Life <br> Cannot Evade enemy Attacks
| RandomMods            = 20% increased Physical Damage <br> +(15 to 25) to Armour <br> +(25 to 50) to maximum Life <br> Cannot Evade enemy Attacks
| FlavourText            = Centuries of servitude, a day <br> of glory, an eternity of death.
| FlavourText            = Centuries of servitude, a day <br> of glory, an eternity of death.

Revision as of 10:53, 20 October 2013

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Ezomyte Peak is a unique Iron HatIron HatArmour: (9-13).

Version History

Version Changes
0.11.1
  • Changed from base type Rusted Casque to Iron Hat.
0.9.5
  • Introduced to the game.